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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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import engine.objects.NPC;
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public class TrainMsg extends ClientNetMsg {
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public int npcType;
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public int npcID;
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private int unknown01 = 1;
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private int trainCost01; //why two trainer costs?
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private int trainCost02; //why two trainer costs?
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public boolean isSkill; //true: skill; false: power
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public int token;
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private boolean unknown02 = true;
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private String ok = "";
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private int unknown03 = 0;
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/**
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* This is the general purpose constructor.
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*/
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public TrainMsg() {
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super(Protocol.TRAINSKILL);
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public TrainMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.TRAINSKILL, origin, reader);
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}
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public static float getTrainPercent(NPC npc) {
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return 0f;
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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writer.putInt(this.npcType);
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writer.putInt(this.npcID);
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writer.putInt(this.unknown01);
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writer.putInt(trainCost01);
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writer.putInt(trainCost02);
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writer.put((this.isSkill == true) ? (byte) 0x01 : (byte) 0x00);
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writer.putInt(this.token);
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writer.put((this.unknown02 == true) ? (byte) 0x01 : (byte) 0x00);
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writer.putString(this.ok);
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writer.putInt(this.unknown03);
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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this.npcType = reader.getInt();
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this.npcID = reader.getInt();
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this.unknown01 = reader.getInt();
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this.trainCost01 = reader.getInt();
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this.trainCost02 = reader.getInt();
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this.isSkill = (reader.get() == (byte) 0x01) ? true : false;
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this.token = reader.getInt();
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this.unknown02 = (reader.get() == (byte) 0x01) ? true : false;
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this.ok = reader.getString();
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this.unknown03 = reader.getInt();
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}
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public int getToken() {
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return this.token;
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}
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public boolean isSkill() {
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return this.isSkill;
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}
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public int getNpcType() {
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return this.npcType;
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}
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public int getNpcID() {
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return this.npcID;
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}
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}
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