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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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public class ScaleObjectMsg extends ClientNetMsg {
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private long compID;
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private float scaleX;
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private float scaleY;
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private float scaleZ;
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/**
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* This is the general purpose constructor.
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*/
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public ScaleObjectMsg(long compID, float scaleX, float scaleY, float scaleZ) {
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super(Protocol.SCALEOBJECT);
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this.compID = compID;
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this.scaleX = scaleX;
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this.scaleY = scaleY;
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this.scaleZ = scaleZ;
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public ScaleObjectMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.SCALEOBJECT, origin, reader);
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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writer.putLong(this.compID);
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writer.putFloat(this.scaleX);
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writer.putFloat(this.scaleY);
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writer.putFloat(this.scaleZ);
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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this.compID = reader.getLong();
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this.scaleX = reader.getFloat();
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this.scaleY = reader.getFloat();
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this.scaleZ = reader.getFloat();
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}
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public long getCompID() {
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return this.compID;
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}
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public void setCompID(long value) {
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this.compID = value;
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}
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public float getScaleX() {
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return this.scaleX;
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}
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public void setScaleX(float value) {
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this.scaleX = value;
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}
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public float getScaleY() {
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return this.scaleY;
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}
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public void setScaleY(float value) {
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this.scaleY = value;
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}
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public float getScaleZ() {
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return this.scaleZ;
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}
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public void setScaleZ(float value) {
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this.scaleZ = value;
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}
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}
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