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					@ -155,6 +155,11 @@ public class PlayerCombatStats {
				@@ -155,6 +155,11 @@ public class PlayerCombatStats {
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					                        0.064 * Math.sqrt(secondaryStat - 0.75) + | 
				
			
			
		
	
		
			
				
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					                        0.01 * (weaponSkill + weaponMastery) | 
				
			
			
		
	
		
			
				
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					        ); | 
				
			
			
		
	
		
			
				
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					        if(this.owner.bonuses != null){ | 
				
			
			
		
	
		
			
				
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					            minDMG += this.owner.bonuses.getFloat(Enum.ModType.MinDamage, Enum.SourceType.None); | 
				
			
			
		
	
		
			
				
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					            minDMG *= 1+ this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (mainHand) { | 
				
			
			
		
	
		
			
				
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					            this.minDamageHandOne = (int) minDMG; | 
				
			
			
		
	
	
		
			
				
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					@ -211,6 +216,11 @@ public class PlayerCombatStats {
				@@ -211,6 +216,11 @@ public class PlayerCombatStats {
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					                        0.0075 * (weaponSkill + weaponMastery) | 
				
			
			
		
	
		
			
				
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					        ); | 
				
			
			
		
	
		
			
				
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					        if(this.owner.bonuses != null){ | 
				
			
			
		
	
		
			
				
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					            maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MaxDamage, Enum.SourceType.None); | 
				
			
			
		
	
		
			
				
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					            maxDMG *= 1+ this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(mainHand){ | 
				
			
			
		
	
		
			
				
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					            this.maxDamageHandOne = (int) maxDMG; | 
				
			
			
		
	
		
			
				
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					        }else{ | 
				
			
			
		
	
	
		
			
				
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