@ -18,15 +18,15 @@ import engine.objects.CharacterItemManager;
				@@ -18,15 +18,15 @@ import engine.objects.CharacterItemManager;
					 
			
		
	
		
			
				
					import  engine.objects.Item ;  
			
		
	
		
			
				
					import  engine.powers.ActionsBase ;  
			
		
	
		
			
				
					import  engine.powers.PowersBase ;  
			
		
	
		
			
				
					import  engine.wpak.data.PowerAction ;  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					import  java.sql.ResultSet ;  
			
		
	
		
			
				
					import  java.sql.SQLException ;  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					public  class  SetItemFlagPowerAction  extends  AbstractPowerAction  {  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    public  SetItemFlagPowerAction ( ResultSet  rs )  throws  SQLException  {   
			
		
	
		
			
				
					        super ( rs ) ;   
			
		
	
		
			
				
					    public  SetItemFlagPowerAction ( PowerAction  powerAction )  throws  SQLException  {   
			
		
	
		
			
				
					        super ( powerAction ) ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    @Override   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -43,11 +43,11 @@ public class SetItemFlagPowerAction extends AbstractPowerAction {
				@@ -43,11 +43,11 @@ public class SetItemFlagPowerAction extends AbstractPowerAction {
					 
			
		
	
		
			
				
					        //until this is shown to do something else, just use it as item identify spell.
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        item . flags . add ( mbEnums . ItemFlags . Identified ) ;   
			
		
	
		
			
				
					        ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        //update failed, reset
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( ! DbManager . ItemQueries . UPDATE_FLAGS ( item ) )   
			
		
	
		
			
				
					            item . flags . remove ( mbEnums . ItemFlags . Identified ) ;   
			
		
	
		
			
				
					        ;  //update failed, reset
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        //update inventory
   
			
		
	
		
			
				
					        CharacterItemManager  cim  =  source . charItemManager ;