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					@ -282,22 +282,26 @@ public class Contract extends AbstractGameObject {
				@@ -282,22 +282,26 @@ public class Contract extends AbstractGameObject {
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					        int goldAmount = pc.charItemManager.getGoldInventory().getNumOfItems(); | 
				
			
			
		
	
		
			
				
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					        if(goldAmount < amount) | 
				
			
			
		
	
		
			
				
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					        if(goldAmount < amount) { | 
				
			
			
		
	
		
			
				
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					            ChatManager.chatSystemInfo(pc, "You Cannot Afford This Wager"); | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        goldAmount -= amount; | 
				
			
			
		
	
		
			
				
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					        pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount); | 
				
			
			
		
	
		
			
				
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					        pc.charItemManager.updateInventory(); | 
				
			
			
		
	
		
			
				
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					        ChatManager.chatSystemInfo(pc, "You Attempt To Gamble " + amount + " ..."); | 
				
			
			
		
	
		
			
				
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					        int roll1 = ThreadLocalRandom.current().nextInt(1,10); | 
				
			
			
		
	
		
			
				
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					        int roll2 = ThreadLocalRandom.current().nextInt(1,10); | 
				
			
			
		
	
		
			
				
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					        int roll3 = ThreadLocalRandom.current().nextInt(1,10); | 
				
			
			
		
	
		
			
				
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					        int roll1 = ThreadLocalRandom.current().nextInt(1,7); | 
				
			
			
		
	
		
			
				
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					        int roll2 = ThreadLocalRandom.current().nextInt(1,7); | 
				
			
			
		
	
		
			
				
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					        int roll3 = ThreadLocalRandom.current().nextInt(1,7); | 
				
			
			
		
	
		
			
				
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					        ChatManager.chatSystemInfo(pc, "Gambler Has Rolled: " + roll1 + "     " + roll2 + "     " + roll3); | 
				
			
			
		
	
		
			
				
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					        int winnings = 0; | 
				
			
			
		
	
		
			
				
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					        if(roll1 == roll2 && roll1 == roll3) | 
				
			
			
		
	
		
			
				
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					            winnings = amount * roll1; | 
				
			
			
		
	
		
			
				
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					            winnings = amount * roll1 * 10; | 
				
			
			
		
	
		
			
				
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					        if(winnings > 0) | 
				
			
			
		
	
		
			
				
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					            ChatManager.chatSystemInfo(pc, "You Have Won " + winnings + " Gold Coins!"); | 
				
			
			
		
	
	
		
			
				
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