|  |  | @ -463,26 +463,8 @@ public enum BuildingManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |         return GuildStatusController.isGuildLeader(player.getGuildStatus()) || GuildStatusController.isInnerCouncil(player.getGuildStatus()); |  |  |  |         return GuildStatusController.isGuildLeader(player.getGuildStatus()) || GuildStatusController.isInnerCouncil(player.getGuildStatus()); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public static int GetAvailableGold(Building building) { |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if (building.getStrongboxValue() == 0) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             return 0; |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if (building.getStrongboxValue() < building.reserve) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             return 0; |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |         return building.getStrongboxValue() - building.reserve; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public static boolean IsPlayerHostile(Building building, PlayerCharacter player) { |  |  |  |     public static boolean IsPlayerHostile(Building building, PlayerCharacter player) { | 
			
		
	
		
		
			
				
					
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					|  |  |  |         //Nation Members and Guild members are not hostile.
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					|  |  |  |         //		if (building.getGuild() != null){
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					|  |  |  |         //			if (pc.getGuild() != null)
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					|  |  |  |         //			if (building.getGuild().getObjectUUID() == pc.getGuildUUID()
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					|  |  |  |         //			|| pc.getGuild().getNation().getObjectUUID() == building.getGuild().getNation().getObjectUUID())
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					|  |  |  |         //				return false;
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					|  |  |  |         //		}
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					|  |  |  |         if (Guild.sameNationExcludeErrant(building.getGuild(), player.getGuild())) |  |  |  |         if (Guild.sameNationExcludeErrant(building.getGuild(), player.getGuild())) | 
			
		
	
		
		
			
				
					
					|  |  |  |             return false; |  |  |  |             return false; | 
			
		
	
		
		
			
				
					
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