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					@ -113,10 +113,10 @@ public class MobileFSM {
				@@ -113,10 +113,10 @@ public class MobileFSM {
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					        } | 
				
			
			
		
	
		
			
				
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					        City playercity = ZoneManager.getCityAtLocation(mob.getLoc()); | 
				
			
			
		
	
		
			
				
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					        if(playercity != null) { | 
				
			
			
		
	
		
			
				
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					            for (Building barracks : playercity.cityBarracks) { | 
				
			
			
		
	
		
			
				
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					                for(AbstractCharacter guardCaptain : barracks.getHirelings().keySet()){ | 
				
			
			
		
	
		
			
				
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					                    if(guardCaptain.getCombatTarget() == null){ | 
				
			
			
		
	
		
			
				
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					                        guardCaptain.setCombatTarget(mob); | 
				
			
			
		
	
		
			
				
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					            for (Mob guard : playercity.getParent().zoneMobSet) { | 
				
			
			
		
	
		
			
				
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					                if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) { | 
				
			
			
		
	
		
			
				
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					                    if (guard.getCombatTarget() == null && guard.getGuild().equals(mob.getGuild()) == false) { | 
				
			
			
		
	
		
			
				
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					                        guard.setCombatTarget(mob); | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
	
		
			
				
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					@ -584,7 +584,7 @@ public class MobileFSM {
				@@ -584,7 +584,7 @@ public class MobileFSM {
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					        if(mob.getCombatTarget() != null && mob.getCombatTarget().isAlive() == false){ | 
				
			
			
		
	
		
			
				
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					            mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(MovementUtilities.canMove(mob)){ | 
				
			
			
		
	
		
			
				
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					        if(MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam){ | 
				
			
			
		
	
		
			
				
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					            CheckMobMovement(mob); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(mob.getCombatTarget() != null) { | 
				
			
			
		
	
	
		
			
				
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