| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -3080,8 +3080,8 @@ public class PlayerCharacter extends AbstractCharacter { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                checkGuildStatus(); | 
					 | 
					 | 
					 | 
					                checkGuildStatus(); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                //give gold for level up if level is under or equal to 20 and over 10
 | 
					 | 
					 | 
					 | 
					                //give gold for level up if level is under or equal to 20 and over 10
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                if(this.level >= 10 && this.level < 20) { | 
					 | 
					 | 
					 | 
					                if(!this.isBoxed && this.level > 10 && this.level <= 20) { | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    int gold = (int) ((100000 * (this.level - 10) / 55.0) / groupSize); | 
					 | 
					 | 
					 | 
					                    int gold = (int) ((100000 * (this.level - 10) / 55.0) ); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    this.charItemManager.addGoldToInventory(gold, false); | 
					 | 
					 | 
					 | 
					                    this.charItemManager.addGoldToInventory(gold, false); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    this.charItemManager.updateInventory(); | 
					 | 
					 | 
					 | 
					                    this.charItemManager.updateInventory(); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                } | 
					 | 
					 | 
					 | 
					                } | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
  |