|  |  |  | @ -70,7 +70,7 @@ public class Warehouse {@@ -70,7 +70,7 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static void warehouseDeposit(MerchantMsg msg, PlayerCharacter player, NPC npc) { | 
			
		
	
		
			
				
					|  |  |  |  |     public static void warehouseDeposit(MerchantMsg msg, PlayerCharacter playerCharacter, NPC npc) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         Building warehouseBuilding; | 
			
		
	
		
			
				
					|  |  |  |  |         Warehouse warehouse; | 
			
		
	
	
		
			
				
					|  |  |  | @ -83,7 +83,7 @@ public class Warehouse {@@ -83,7 +83,7 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         depositAmount = msg.getAmount(); | 
			
		
	
		
			
				
					|  |  |  |  |         CharacterItemManager itemMan = player.charItemManager; | 
			
		
	
		
			
				
					|  |  |  |  |         CharacterItemManager itemMan = playerCharacter.charItemManager; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID())) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
	
		
			
				
					|  |  |  | @ -93,25 +93,28 @@ public class Warehouse {@@ -93,25 +93,28 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |         if (warehouseBuilding == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         warehouse = warehouseBuilding.getCity().warehouse; | 
			
		
	
		
			
				
					|  |  |  |  |         City city = warehouseBuilding.getCity(); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (warehouse == null) | 
			
		
	
		
			
				
					|  |  |  |  |         if (city == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         warehouse = city.warehouse; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (warehouse == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (!deposit(player, resource, depositAmount, true, true, warehouse)) { | 
			
		
	
		
			
				
					|  |  |  |  |         if (!deposit(playerCharacter, resource, depositAmount, true, true, warehouse)) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         ViewResourcesMsg vrm = new ViewResourcesMsg(player); | 
			
		
	
		
			
				
					|  |  |  |  |         vrm.setGuild(player.getGuild()); | 
			
		
	
		
			
				
					|  |  |  |  |         ViewResourcesMsg vrm = new ViewResourcesMsg(playerCharacter); | 
			
		
	
		
			
				
					|  |  |  |  |         vrm.setGuild(playerCharacter.getGuild()); | 
			
		
	
		
			
				
					|  |  |  |  |         vrm.setWarehouseBuilding(warehouseBuilding); | 
			
		
	
		
			
				
					|  |  |  |  |         vrm.configure(); | 
			
		
	
		
			
				
					|  |  |  |  |         dispatch = Dispatch.borrow(player, vrm); | 
			
		
	
		
			
				
					|  |  |  |  |         dispatch = Dispatch.borrow(playerCharacter, vrm); | 
			
		
	
		
			
				
					|  |  |  |  |         DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter player, NPC npc) { | 
			
		
	
		
			
				
					|  |  |  |  |     public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter playerCharacter, NPC npc) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         int withdrawAmount; | 
			
		
	
		
			
				
					|  |  |  |  |         Building warehouseBuilding; | 
			
		
	
	
		
			
				
					|  |  |  | @ -124,7 +127,7 @@ public class Warehouse {@@ -124,7 +127,7 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |         if (warehouseBuilding == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (player.getGuild() != warehouseBuilding.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus())) | 
			
		
	
		
			
				
					|  |  |  |  |         if (playerCharacter.getGuild() != warehouseBuilding.getGuild() || !GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus())) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         City city = warehouseBuilding.getCity(); | 
			
		
	
	
		
			
				
					|  |  |  | @ -140,24 +143,24 @@ public class Warehouse {@@ -140,24 +143,24 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |         mbEnums.ResourceType resourceType = mbEnums.ResourceType.hashLookup.get(msg.getHashID()); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (isResourceLocked(warehouse, resourceType)) { | 
			
		
	
		
			
				
					|  |  |  |  |             ChatManager.chatSystemInfo(player, "You cannot withdrawl a locked resource."); | 
			
		
	
		
			
				
					|  |  |  |  |             ChatManager.chatSystemInfo(playerCharacter, "You cannot withdrawl a locked resource."); | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if (!withdraw(warehouse, player, resourceType, withdrawAmount, true, true)) { | 
			
		
	
		
			
				
					|  |  |  |  |             ChatManager.chatGuildError(player, "Failed to withdrawl " + resourceType.name() + '.'); | 
			
		
	
		
			
				
					|  |  |  |  |             Logger.debug(player.getName() + " Failed to withdrawl  =" + resourceType.name() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID()); | 
			
		
	
		
			
				
					|  |  |  |  |         if (!withdraw(warehouse, playerCharacter, resourceType, withdrawAmount, true, true)) { | 
			
		
	
		
			
				
					|  |  |  |  |             ChatManager.chatGuildError(playerCharacter, "Failed to withdrawl " + resourceType.name() + '.'); | 
			
		
	
		
			
				
					|  |  |  |  |             Logger.debug(playerCharacter.getName() + " Failed to withdrawl  =" + resourceType.name() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID()); | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         ViewResourcesMsg vrm = new ViewResourcesMsg(player); | 
			
		
	
		
			
				
					|  |  |  |  |         vrm.setGuild(player.getGuild()); | 
			
		
	
		
			
				
					|  |  |  |  |         ViewResourcesMsg vrm = new ViewResourcesMsg(playerCharacter); | 
			
		
	
		
			
				
					|  |  |  |  |         vrm.setGuild(playerCharacter.getGuild()); | 
			
		
	
		
			
				
					|  |  |  |  |         vrm.setWarehouseBuilding(warehouseBuilding); | 
			
		
	
		
			
				
					|  |  |  |  |         vrm.configure(); | 
			
		
	
		
			
				
					|  |  |  |  |         dispatch = Dispatch.borrow(player, vrm); | 
			
		
	
		
			
				
					|  |  |  |  |         dispatch = Dispatch.borrow(playerCharacter, vrm); | 
			
		
	
		
			
				
					|  |  |  |  |         DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static void warehouseLock(MerchantMsg msg, PlayerCharacter player, NPC npc) { | 
			
		
	
		
			
				
					|  |  |  |  |     public static void warehouseLock(MerchantMsg msg, PlayerCharacter playerCharacter, NPC npc) { | 
			
		
	
		
			
				
					|  |  |  |  |         Building warehouseBuilding; | 
			
		
	
		
			
				
					|  |  |  |  |         Warehouse warehouse; | 
			
		
	
		
			
				
					|  |  |  |  |         int hashID; | 
			
		
	
	
		
			
				
					|  |  |  | @ -169,7 +172,7 @@ public class Warehouse {@@ -169,7 +172,7 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |         if (warehouseBuilding == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (player.getGuild() != warehouseBuilding.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus())) | 
			
		
	
		
			
				
					|  |  |  |  |         if (playerCharacter.getGuild() != warehouseBuilding.getGuild() || !GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus())) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         City city = warehouseBuilding.getCity(); | 
			
		
	
	
		
			
				
					|  |  |  | @ -190,11 +193,11 @@ public class Warehouse {@@ -190,11 +193,11 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |             worked = DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             if (worked) { | 
			
		
	
		
			
				
					|  |  |  |  |                 ViewResourcesMsg vrm = new ViewResourcesMsg(player); | 
			
		
	
		
			
				
					|  |  |  |  |                 vrm.setGuild(player.getGuild()); | 
			
		
	
		
			
				
					|  |  |  |  |                 ViewResourcesMsg vrm = new ViewResourcesMsg(playerCharacter); | 
			
		
	
		
			
				
					|  |  |  |  |                 vrm.setGuild(playerCharacter.getGuild()); | 
			
		
	
		
			
				
					|  |  |  |  |                 vrm.setWarehouseBuilding(warehouseBuilding); | 
			
		
	
		
			
				
					|  |  |  |  |                 vrm.configure(); | 
			
		
	
		
			
				
					|  |  |  |  |                 dispatch = Dispatch.borrow(player, vrm); | 
			
		
	
		
			
				
					|  |  |  |  |                 dispatch = Dispatch.borrow(playerCharacter, vrm); | 
			
		
	
		
			
				
					|  |  |  |  |                 DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); | 
			
		
	
		
			
				
					|  |  |  |  |             } else | 
			
		
	
		
			
				
					|  |  |  |  |                 warehouse.locked.add(resourceType); | 
			
		
	
	
		
			
				
					|  |  |  | @ -207,26 +210,26 @@ public class Warehouse {@@ -207,26 +210,26 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |         worked = DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (worked) { | 
			
		
	
		
			
				
					|  |  |  |  |             ViewResourcesMsg vrm = new ViewResourcesMsg(player); | 
			
		
	
		
			
				
					|  |  |  |  |             vrm.setGuild(player.getGuild()); | 
			
		
	
		
			
				
					|  |  |  |  |             ViewResourcesMsg vrm = new ViewResourcesMsg(playerCharacter); | 
			
		
	
		
			
				
					|  |  |  |  |             vrm.setGuild(playerCharacter.getGuild()); | 
			
		
	
		
			
				
					|  |  |  |  |             vrm.setWarehouseBuilding(warehouseBuilding); | 
			
		
	
		
			
				
					|  |  |  |  |             vrm.configure(); | 
			
		
	
		
			
				
					|  |  |  |  |             dispatch = Dispatch.borrow(player, vrm); | 
			
		
	
		
			
				
					|  |  |  |  |             dispatch = Dispatch.borrow(playerCharacter, vrm); | 
			
		
	
		
			
				
					|  |  |  |  |             DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); | 
			
		
	
		
			
				
					|  |  |  |  |         } else | 
			
		
	
		
			
				
					|  |  |  |  |             warehouse.locked.remove(resourceType); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static synchronized boolean deposit(PlayerCharacter pc, Item resource, int amount, boolean removeFromInventory, boolean transaction, Warehouse warehouse) { | 
			
		
	
		
			
				
					|  |  |  |  |     public static synchronized boolean deposit(PlayerCharacter playerCharacter, Item resource, int amount, boolean removeFromInventory, boolean transaction, Warehouse warehouse) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         ClientConnection origin = pc.getClientConnection(); | 
			
		
	
		
			
				
					|  |  |  |  |         ClientConnection origin = playerCharacter.getClientConnection(); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (origin == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (amount < 0) { | 
			
		
	
		
			
				
					|  |  |  |  |             Logger.info(pc.getFirstName() + " Attempting to Dupe!!!!!!"); | 
			
		
	
		
			
				
					|  |  |  |  |             Logger.info(playerCharacter.getFirstName() + " Attempting to Dupe!!!!!!"); | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
	
		
			
				
					|  |  |  | @ -235,20 +238,20 @@ public class Warehouse {@@ -235,20 +238,20 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |         if (warehouse.resources.get(resourceType) == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         CharacterItemManager itemMan = pc.charItemManager; | 
			
		
	
		
			
				
					|  |  |  |  |         CharacterItemManager itemMan = playerCharacter.charItemManager; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (itemMan == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (itemMan.getGoldTrading() > 0) { | 
			
		
	
		
			
				
					|  |  |  |  |             ErrorPopupMsg.sendErrorPopup(pc, 195); | 
			
		
	
		
			
				
					|  |  |  |  |             ErrorPopupMsg.sendErrorPopup(playerCharacter, 195); | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID())) | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (!resource.validForInventory(origin, pc, itemMan)) | 
			
		
	
		
			
				
					|  |  |  |  |         if (!resource.validForInventory(origin, playerCharacter, itemMan)) | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (resource.getNumOfItems() < amount) | 
			
		
	
	
		
			
				
					|  |  |  | @ -273,9 +276,9 @@ public class Warehouse {@@ -273,9 +276,9 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (!itemMan.modifyInventoryGold(-amount)) | 
			
		
	
		
			
				
					|  |  |  |  |                     return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 UpdateGoldMsg ugm = new UpdateGoldMsg(pc); | 
			
		
	
		
			
				
					|  |  |  |  |                 UpdateGoldMsg ugm = new UpdateGoldMsg(playerCharacter); | 
			
		
	
		
			
				
					|  |  |  |  |                 ugm.configure(); | 
			
		
	
		
			
				
					|  |  |  |  |                 Dispatch dispatch = Dispatch.borrow(pc, ugm); | 
			
		
	
		
			
				
					|  |  |  |  |                 Dispatch dispatch = Dispatch.borrow(playerCharacter, ugm); | 
			
		
	
		
			
				
					|  |  |  |  |                 DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 itemMan.updateInventory(); | 
			
		
	
	
		
			
				
					|  |  |  | @ -304,7 +307,7 @@ public class Warehouse {@@ -304,7 +307,7 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |             resourceType = mbEnums.ResourceType.valueOf(ItemTemplate.templates.get(resource.templateID).item_base_name.toUpperCase()); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (transaction) | 
			
		
	
		
			
				
					|  |  |  |  |             AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), mbEnums.TransactionType.DEPOSIT, resourceType, amount); | 
			
		
	
		
			
				
					|  |  |  |  |             AddTransactionToWarehouse(warehouse, playerCharacter.getObjectType(), playerCharacter.getObjectUUID(), mbEnums.TransactionType.DEPOSIT, resourceType, amount); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         return true; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
	
		
			
				
					|  |  |  | @ -437,9 +440,9 @@ public class Warehouse {@@ -437,9 +440,9 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static synchronized boolean withdraw(Warehouse warehouse, PlayerCharacter pc, mbEnums.ResourceType resourceType, int amount, boolean addToInventory, boolean transaction) { | 
			
		
	
		
			
				
					|  |  |  |  |     public static synchronized boolean withdraw(Warehouse warehouse, PlayerCharacter playerCharacter, mbEnums.ResourceType resourceType, int amount, boolean addToInventory, boolean transaction) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (pc == null) | 
			
		
	
		
			
				
					|  |  |  |  |         if (playerCharacter == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         ItemTemplate template = ItemTemplate.templates.get(resourceType.templateID); | 
			
		
	
	
		
			
				
					|  |  |  | @ -450,22 +453,22 @@ public class Warehouse {@@ -450,22 +453,22 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |         if (amount <= 0) | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         CharacterItemManager itemMan = pc.charItemManager; | 
			
		
	
		
			
				
					|  |  |  |  |         CharacterItemManager itemMan = playerCharacter.charItemManager; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (itemMan == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (addToInventory) | 
			
		
	
		
			
				
					|  |  |  |  |             if (!itemMan.hasRoomInventory(template.item_wt * amount)) { | 
			
		
	
		
			
				
					|  |  |  |  |                 ChatManager.chatSystemInfo(pc, "You can not carry any more of that item."); | 
			
		
	
		
			
				
					|  |  |  |  |                 ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item."); | 
			
		
	
		
			
				
					|  |  |  |  |                 return false; | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (addToInventory && resourceType.equals(mbEnums.ResourceType.GOLD)) { | 
			
		
	
		
			
				
					|  |  |  |  |             if (pc.charItemManager.getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT) | 
			
		
	
		
			
				
					|  |  |  |  |             if (playerCharacter.charItemManager.getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT) | 
			
		
	
		
			
				
					|  |  |  |  |                 return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             if (pc.charItemManager.getGoldInventory().getNumOfItems() + amount < 0) | 
			
		
	
		
			
				
					|  |  |  |  |             if (playerCharacter.charItemManager.getGoldInventory().getNumOfItems() + amount < 0) | 
			
		
	
		
			
				
					|  |  |  |  |                 return false; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         int oldAmount = warehouse.resources.get(resourceType); | 
			
		
	
	
		
			
				
					|  |  |  | @ -486,9 +489,9 @@ public class Warehouse {@@ -486,9 +489,9 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |             if (resourceType.equals(mbEnums.ResourceType.GOLD)) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 itemMan.addGoldToInventory(amount, false); | 
			
		
	
		
			
				
					|  |  |  |  |                 UpdateGoldMsg ugm = new UpdateGoldMsg(pc); | 
			
		
	
		
			
				
					|  |  |  |  |                 UpdateGoldMsg ugm = new UpdateGoldMsg(playerCharacter); | 
			
		
	
		
			
				
					|  |  |  |  |                 ugm.configure(); | 
			
		
	
		
			
				
					|  |  |  |  |                 Dispatch dispatch = Dispatch.borrow(pc, ugm); | 
			
		
	
		
			
				
					|  |  |  |  |                 Dispatch dispatch = Dispatch.borrow(playerCharacter, ugm); | 
			
		
	
		
			
				
					|  |  |  |  |                 DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 itemMan.updateInventory(); | 
			
		
	
	
		
			
				
					|  |  |  | @ -496,7 +499,7 @@ public class Warehouse {@@ -496,7 +499,7 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |                 boolean itemWorked = false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 Item item = new Item(resourceType.templateID); | 
			
		
	
		
			
				
					|  |  |  |  |                 item.ownerID = pc.getObjectUUID(); | 
			
		
	
		
			
				
					|  |  |  |  |                 item.ownerID = playerCharacter.getObjectUUID(); | 
			
		
	
		
			
				
					|  |  |  |  |                 item.ownerType = mbEnums.OwnerType.PlayerCharacter; | 
			
		
	
		
			
				
					|  |  |  |  |                 item.containerType = mbEnums.ItemContainerType.INVENTORY; | 
			
		
	
		
			
				
					|  |  |  |  |                 item.numberOfItems = amount; | 
			
		
	
	
		
			
				
					|  |  |  | @ -515,14 +518,14 @@ public class Warehouse {@@ -515,14 +518,14 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (transaction) | 
			
		
	
		
			
				
					|  |  |  |  |             AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), mbEnums.TransactionType.WITHDRAWL, resourceType, amount); | 
			
		
	
		
			
				
					|  |  |  |  |             AddTransactionToWarehouse(warehouse, playerCharacter.getObjectType(), playerCharacter.getObjectUUID(), mbEnums.TransactionType.WITHDRAWL, resourceType, amount); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         return true; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static synchronized boolean loot(Warehouse warehouse, PlayerCharacter pc, mbEnums.ResourceType resourceType, int amount, boolean addToInventory) { | 
			
		
	
		
			
				
					|  |  |  |  |     public static synchronized boolean loot(Warehouse warehouse, PlayerCharacter playerCharacter, mbEnums.ResourceType resourceType, int amount, boolean addToInventory) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (pc == null) | 
			
		
	
		
			
				
					|  |  |  |  |         if (playerCharacter == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         ItemTemplate template = ItemTemplate.templates.get(resourceType); | 
			
		
	
	
		
			
				
					|  |  |  | @ -536,13 +539,13 @@ public class Warehouse {@@ -536,13 +539,13 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |         if (amount <= 0) | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         CharacterItemManager itemMan = pc.charItemManager; | 
			
		
	
		
			
				
					|  |  |  |  |         CharacterItemManager itemMan = playerCharacter.charItemManager; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (itemMan == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (!itemMan.hasRoomInventory(template.item_wt)) { | 
			
		
	
		
			
				
					|  |  |  |  |             ChatManager.chatSystemInfo(pc, "You can not carry any more of that item."); | 
			
		
	
		
			
				
					|  |  |  |  |             ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item."); | 
			
		
	
		
			
				
					|  |  |  |  |             return false; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
	
		
			
				
					|  |  |  | @ -559,16 +562,16 @@ public class Warehouse {@@ -559,16 +562,16 @@ public class Warehouse { | 
			
		
	
		
			
				
					|  |  |  |  |             if (resourceType.equals(mbEnums.ResourceType.GOLD)) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 itemMan.addGoldToInventory(amount, false); | 
			
		
	
		
			
				
					|  |  |  |  |                 UpdateGoldMsg ugm = new UpdateGoldMsg(pc); | 
			
		
	
		
			
				
					|  |  |  |  |                 UpdateGoldMsg ugm = new UpdateGoldMsg(playerCharacter); | 
			
		
	
		
			
				
					|  |  |  |  |                 ugm.configure(); | 
			
		
	
		
			
				
					|  |  |  |  |                 Dispatch dispatch = Dispatch.borrow(pc, ugm); | 
			
		
	
		
			
				
					|  |  |  |  |                 Dispatch dispatch = Dispatch.borrow(playerCharacter, ugm); | 
			
		
	
		
			
				
					|  |  |  |  |                 DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 itemMan.updateInventory(); | 
			
		
	
		
			
				
					|  |  |  |  |             } else { | 
			
		
	
		
			
				
					|  |  |  |  |                 boolean itemWorked = false; | 
			
		
	
		
			
				
					|  |  |  |  |                 Item item = new Item(resourceType.templateID); | 
			
		
	
		
			
				
					|  |  |  |  |                 item.ownerID = pc.getObjectUUID(); | 
			
		
	
		
			
				
					|  |  |  |  |                 item.ownerID = playerCharacter.getObjectUUID(); | 
			
		
	
		
			
				
					|  |  |  |  |                 item.ownerType = mbEnums.OwnerType.PlayerCharacter; | 
			
		
	
		
			
				
					|  |  |  |  |                 item.containerType = mbEnums.ItemContainerType.INVENTORY; | 
			
		
	
		
			
				
					|  |  |  |  |                 item.numberOfItems = amount; | 
			
		
	
	
		
			
				
					|  |  |  | 
 |