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					@ -4264,9 +4264,21 @@ public class PlayerCharacter extends AbstractCharacter { | 
				
			
			
		
	
		
		
			
				
					
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					        //        }
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					        //        }
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					        //    }
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					        //    }
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					        //}
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					        //}
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					        if(weapon != null){ | 
				
			
			
		
	
		
		
			
				
					
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					            for(Effect eff : weapon.effects.values()){ | 
				
			
			
		
	
		
		
			
				
					
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					                for (AbstractEffectModifier mod : eff.getEffectModifiers()){ | 
				
			
			
		
	
		
		
			
				
					
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					                    if(mod.modType.equals(ModType.WeaponSpeed)){ | 
				
			
			
		
	
		
		
			
				
					
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					                        speed *= 1 + (mod.getPercentMod() * 0.01f); | 
				
			
			
		
	
		
		
			
				
					
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					                    } | 
				
			
			
		
	
		
		
			
				
					
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					                } | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        if(this.bonuses!= null){ | 
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					        if(this.bonuses!= null){ | 
				
			
			
		
	
		
		
			
				
					
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					            for (AbstractEffectModifier mod : this.bonuses.bonusFloats.keySet()) { | 
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					            for (AbstractEffectModifier mod : this.bonuses.bonusFloats.keySet()) { | 
				
			
			
		
	
		
		
			
				
					
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					                if (mod.modType.equals(ModType.AttackDelay) || mod.modType.equals(ModType.WeaponSpeed)) { | 
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					                if (mod.modType.equals(ModType.AttackDelay)) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                    float modValue = 1 + mod.getPercentMod() * 0.01f; | 
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					                    float modValue = 1 + mod.getPercentMod() * 0.01f; | 
				
			
			
		
	
		
		
			
				
					
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					                    speed *= modValue; | 
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					                    speed *= modValue; | 
				
			
			
		
	
		
		
			
				
					
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					                } | 
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					                } | 
				
			
			
		
	
	
		
		
			
				
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					@ -4362,7 +4374,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
				
			
			
		
	
		
		
			
				
					
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					            this.speedHandTwo = speed; | 
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					            this.speedHandTwo = speed; | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        this.calculateATR(); | 
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					        //this.calculateATR();
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					        //this.calculateDamage();
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					        //this.calculateDamage();
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					        //this.calculateSpeed();
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					        //this.calculateSpeed();
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					    } | 
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					    } | 
				
			
			
		
	
	
		
		
			
				
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