forked from MagicBane/Server
10 second delay min between casts & mobs no longer cast beneficial spells on players
This commit is contained in:
@@ -1660,10 +1660,19 @@ public class MobileFSM {
|
||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||
if (CombatUtilities.inRangeToCast2D(mob, mob.getCombatTarget(), mobPower)) {
|
||||
//PowersManager.useMobPower(mob,(AbstractCharacter)mob.getCombatTarget(),mobPower,powerRank);
|
||||
PerformActionMsg msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
|
||||
PerformActionMsg msg = new PerformActionMsg();
|
||||
if(mobPower.isHarmful() == false){
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
|
||||
} else {
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
|
||||
}
|
||||
msg.setUnknown04(2);
|
||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||
mob.nextCastTime = System.currentTimeMillis() + (mobPower.getCooldown());
|
||||
if(mobPower.getCooldown() < 10000){
|
||||
mob.nextCastTime = System.currentTimeMillis() + 10000;
|
||||
} else {
|
||||
mob.nextCastTime = System.currentTimeMillis() + (mobPower.getCooldown());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user