|  |  |  | @ -42,6 +42,9 @@ public enum CombatManager {@@ -42,6 +42,9 @@ public enum CombatManager { | 
			
		
	
		
			
				
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					|  |  |  |  |     COMBAT_MANAGER; | 
			
		
	
		
			
				
					|  |  |  |  |     public static final int COMBAT_BLOCK_ANIMATION = 298; | 
			
		
	
		
			
				
					|  |  |  |  |     public static final int COMBAT_PARRY_ANIMATION = 299; | 
			
		
	
		
			
				
					|  |  |  |  |     public static final int COMBAT_DODGE_ANIMATION = 300; | 
			
		
	
		
			
				
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					|  |  |  |  |     public static void combatCycle(AbstractCharacter attacker, AbstractWorldObject target) { | 
			
		
	
		
			
				
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					|  |  |  | @ -573,11 +576,11 @@ public enum CombatManager {@@ -573,11 +576,11 @@ public enum CombatManager { | 
			
		
	
		
			
				
					|  |  |  |  |     public static int getPassiveAnimation(mbEnums.PassiveType passiveType){ | 
			
		
	
		
			
				
					|  |  |  |  |         switch(passiveType){ | 
			
		
	
		
			
				
					|  |  |  |  |             case Block: | 
			
		
	
		
			
				
					|  |  |  |  |                 return 298; | 
			
		
	
		
			
				
					|  |  |  |  |                 return COMBAT_BLOCK_ANIMATION; | 
			
		
	
		
			
				
					|  |  |  |  |             case Parry: | 
			
		
	
		
			
				
					|  |  |  |  |                 return 299; | 
			
		
	
		
			
				
					|  |  |  |  |                 return COMBAT_PARRY_ANIMATION; | 
			
		
	
		
			
				
					|  |  |  |  |             case Dodge: | 
			
		
	
		
			
				
					|  |  |  |  |                 return 300; | 
			
		
	
		
			
				
					|  |  |  |  |                 return COMBAT_DODGE_ANIMATION; | 
			
		
	
		
			
				
					|  |  |  |  |             default: | 
			
		
	
		
			
				
					|  |  |  |  |                 return 0; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
	
		
			
				
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