| 
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -102,7 +102,7 @@ public class CombatUtilities {
				@@ -102,7 +102,7 @@ public class CombatUtilities {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        if (AbstractWorldObject.IsAbstractCharacter(target)) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            //damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        }else if (target.getObjectType() == GameObjectType.Building) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            trueDamage = ((Building) target).modifyHealth(-damage, agent); | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
				
				 | 
				 | 
				
					
 
				 
					 |