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					@ -331,7 +331,7 @@ public class MobileFSM {
				@@ -331,7 +331,7 @@ public class MobileFSM {
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					            CheckForRespawn(mob); | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (mob.playerAgroMap.isEmpty() && mob.isPlayerGuard == false) | 
				
			
			
		
	
		
			
				
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					        if (mob.playerAgroMap.isEmpty()) | 
				
			
			
		
	
		
			
				
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					            //no players loaded, no need to proceed
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					            return; | 
				
			
			
		
	
		
			
				
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					        if (mob.isCombat() && mob.getCombatTarget() == null) { | 
				
			
			
		
	
	
		
			
				
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					@ -492,21 +492,19 @@ public class MobileFSM {
				@@ -492,21 +492,19 @@ public class MobileFSM {
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					        if (mob.isPlayerGuard() && !mob.despawned) { | 
				
			
			
		
	
		
			
				
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					            City current = ZoneManager.getCityAtLocation(mob.getLoc()); | 
				
			
			
		
	
		
			
				
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					            if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false || mob.playerAgroMap.isEmpty()) { | 
				
			
			
		
	
		
			
				
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					                PowersBase recall = PowersManager.getPowerByToken(-1994153779); | 
				
			
			
		
	
		
			
				
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					                PowersManager.useMobPower(mob, mob, recall, 40); | 
				
			
			
		
	
		
			
				
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					                MovementManager.translocate(mob,mob.getBindLoc(),null); | 
				
			
			
		
	
		
			
				
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					                mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					                if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()){ | 
				
			
			
		
	
		
			
				
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					                    //guard captain pulls his minions home with him
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					                    for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { | 
				
			
			
		
	
		
			
				
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					                        PowersManager.useMobPower(minion.getKey(), minion.getKey(), recall, 40); | 
				
			
			
		
	
		
			
				
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					                        MovementManager.translocate(minion.getKey(),mob.getBindLoc(),null); | 
				
			
			
		
	
		
			
				
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					                        minion.getKey().setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					         else if(MovementUtilities.inRangeOfBindLocation(mob) == false) { | 
				
			
			
		
	
		
			
				
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					            PowersBase recall = PowersManager.getPowerByToken(-1994153779); | 
				
			
			
		
	
		
			
				
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					            PowersManager.useMobPower(mob, mob, recall, 40); | 
				
			
			
		
	
		
			
				
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					            MovementManager.translocate(mob,mob.getBindLoc(),null); | 
				
			
			
		
	
		
			
				
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					            mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
	
		
			
				
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