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					@ -424,9 +424,9 @@ public class PlayerCombatStats {
				@@ -424,9 +424,9 @@ public class PlayerCombatStats {
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					                (weaponMastery / 2.0) + | 
				
			
			
		
	
		
			
				
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					                dexterity * 2.0 + | 
				
			
			
		
	
		
			
				
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					                bonusValues; | 
				
			
			
		
	
		
			
				
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					        defense *= 1.0f + percentBonus; | 
				
			
			
		
	
		
			
				
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					        defense *= 1.0f + stanceValue; | 
				
			
			
		
	
		
			
				
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					        defense += 0.5f; | 
				
			
			
		
	
		
			
				
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					        defense *= 1.0f + percentBonus + stanceValue; | 
				
			
			
		
	
		
			
				
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					        //defense *= 1.0f + stanceValue;
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					        defense = Math.round(defense); | 
				
			
			
		
	
		
			
				
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					        this.defense = (int) defense; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
	
		
			
				
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