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					@ -589,7 +589,7 @@ public class PlayerCombatStats {
				@@ -589,7 +589,7 @@ public class PlayerCombatStats {
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					        defense += (1 + blockSkill / 100) * shieldDefense; | 
				
			
			
		
	
		
			
				
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					        defense += (weaponSkill / 2); | 
				
			
			
		
	
		
			
				
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					        defense += (masterySkill / 2); | 
				
			
			
		
	
		
			
				
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					        defense += dexterity * 2; | 
				
			
			
		
	
		
			
				
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					        defense += dexterity;// * 2;
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					        defense += flatBonuses; | 
				
			
			
		
	
		
			
				
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					        defense *= luckyRune; | 
				
			
			
		
	
		
			
				
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					        defense *= stanceMod; | 
				
			
			
		
	
	
		
			
				
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					@ -699,6 +699,8 @@ public class PlayerCombatStats {
				@@ -699,6 +699,8 @@ public class PlayerCombatStats {
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					        float totalPenalty = dex *  penaltyFactor; | 
				
			
			
		
	
		
			
				
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					        dex *= 2; | 
				
			
			
		
	
		
			
				
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					        float returnedDex = Math.round(dex - totalPenalty); | 
				
			
			
		
	
		
			
				
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					        return (int) returnedDex; | 
				
			
			
		
	
		
			
				
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