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					@ -486,6 +486,9 @@ public class MobileFSM {
				@@ -486,6 +486,9 @@ public class MobileFSM {
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					            AttackTarget(mob, mob.getCombatTarget()); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    private static void CheckToSendMobHome(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        if(CombatUtilities.inRangeToAttack(mob, mob.getCombatTarget()) == true){ | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (mob.isPlayerGuard() && !mob.despawned) { | 
				
			
			
		
	
		
			
				
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					            City current = ZoneManager.getCityAtLocation(mob.getLoc()); | 
				
			
			
		
	
		
			
				
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					            if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false || mob.playerAgroMap.isEmpty()) { | 
				
			
			
		
	
	
		
			
				
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