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					@ -124,10 +124,10 @@ public class PlayerCombatStats {
				@@ -124,10 +124,10 @@ public class PlayerCombatStats {
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					        float masteryLevel = 0; | 
				
			
			
		
	
		
			
				
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					        if(this.owner.skills.containsKey(skill)) { | 
				
			
			
		
	
		
			
				
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					            skillLevel = this.owner.skills.get(skill).getTotalSkillPercet(); | 
				
			
			
		
	
		
			
				
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					            skillLevel = calculateBaseSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getTotalSkillPercet();
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					        } | 
				
			
			
		
	
		
			
				
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					        if(this.owner.skills.containsKey(mastery)) | 
				
			
			
		
	
		
			
				
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					            masteryLevel = this.owner.skills.get(mastery).getTotalSkillPercet(); | 
				
			
			
		
	
		
			
				
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					            masteryLevel = calculateBaseSkillLevel(mastery,this.owner);//this.owner.skills.get(mastery).getTotalSkillPercet();
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					        float stanceValue = 0.0f; | 
				
			
			
		
	
		
			
				
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					        float atrEnchants = 0; | 
				
			
			
		
	
	
		
			
				
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					@ -254,11 +254,11 @@ public class PlayerCombatStats {
				@@ -254,11 +254,11 @@ public class PlayerCombatStats {
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					        } | 
				
			
			
		
	
		
			
				
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					        if (this.owner.skills.containsKey(skill)) { | 
				
			
			
		
	
		
			
				
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					            weaponSkill = this.owner.skills.get(skill).getTotalSkillPercet(); | 
				
			
			
		
	
		
			
				
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					            weaponSkill = calculateBaseSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getTotalSkillPercet();
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					        } | 
				
			
			
		
	
		
			
				
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					        if (this.owner.skills.containsKey(mastery)) { | 
				
			
			
		
	
		
			
				
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					            weaponMastery = this.owner.skills.get(mastery).getTotalSkillPercet(); | 
				
			
			
		
	
		
			
				
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					            weaponMastery = calculateBaseSkillLevel(mastery,this.owner);this.owner.skills.get(mastery).getTotalSkillPercet(); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        double minDMG = baseDMG * ( | 
				
			
			
		
	
	
		
			
				
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					@ -333,11 +333,11 @@ public class PlayerCombatStats {
				@@ -333,11 +333,11 @@ public class PlayerCombatStats {
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					        } | 
				
			
			
		
	
		
			
				
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					        if (this.owner.skills.containsKey(skill)) { | 
				
			
			
		
	
		
			
				
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					            weaponSkill = this.owner.skills.get(skill).getModifiedAmount(); | 
				
			
			
		
	
		
			
				
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					            weaponSkill = calculateBuffedSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getModifiedAmount();
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					        } | 
				
			
			
		
	
		
			
				
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					        if (this.owner.skills.containsKey(mastery)) { | 
				
			
			
		
	
		
			
				
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					            weaponMastery = this.owner.skills.get(mastery).getModifiedAmount(); | 
				
			
			
		
	
		
			
				
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					            weaponMastery = calculateBuffedSkillLevel(mastery,this.owner);//this.owner.skills.get(mastery).getModifiedAmount();
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					        } | 
				
			
			
		
	
		
			
				
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					        double maxDMG = baseDMG * ( | 
				
			
			
		
	
	
		
			
				
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					@ -567,10 +567,10 @@ public class PlayerCombatStats {
				@@ -567,10 +567,10 @@ public class PlayerCombatStats {
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					            masteryName = weapon.getItemBase().getMastery(); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(this.owner.skills.containsKey(skillName)) | 
				
			
			
		
	
		
			
				
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					            weaponSkill = this.owner.skills.get(skillName).getModifiedAmount();//calculateModifiedSkill(skillName,this.owner);//this.owner.skills.get(skillName).getModifiedAmount();
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					            weaponSkill = calculateBuffedSkillLevel(skillName,this.owner);//this.owner.skills.get(skillName).getModifiedAmount();//calculateModifiedSkill(skillName,this.owner);//this.owner.skills.get(skillName).getModifiedAmount();
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					        if(this.owner.skills.containsKey(masteryName)) | 
				
			
			
		
	
		
			
				
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					            masterySkill = this.owner.skills.get(masteryName).getModifiedAmount();//calculateModifiedSkill(masteryName,this.owner);//this.owner.skills.get(masteryName).getModifiedAmount();
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					            masterySkill = calculateBuffedSkillLevel(masteryName,this.owner);//this.owner.skills.get(masteryName).getModifiedAmount();//calculateModifiedSkill(masteryName,this.owner);//this.owner.skills.get(masteryName).getModifiedAmount();
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					        float dexterity = getDexAfterPenalty(this.owner); | 
				
			
			
		
	
		
			
				
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					@ -695,7 +695,9 @@ public class PlayerCombatStats {
				@@ -695,7 +695,9 @@ public class PlayerCombatStats {
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					            //def += armor.getBonus(ModType.DR, SourceType.None);
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					            //def *= (1 + armor.getBonusPercent(ModType.DR, SourceType.None));
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					        } | 
				
			
			
		
	
		
			
				
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					        return (def * (1 + ((int) armorSkill.getModifiedAmount() / 50f))); | 
				
			
			
		
	
		
			
				
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					        float skillLevel = calculateBuffedSkillLevel(armorSkill.getName(),pc); | 
				
			
			
		
	
		
			
				
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					        //return (def * (1 + ((int) armorSkill.getModifiedAmount() / 50f)));
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					        return (def * (1 + ((int) skillLevel / 50f))); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static int calculateBaseSkillLevel(String skillName, PlayerCharacter pc){ | 
				
			
			
		
	
	
		
			
				
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