forked from MagicBane/Server
cleanup
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@@ -295,7 +295,7 @@ public class CombatUtilities {
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swingIsBlock(agent, target, passiveAnim);
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return;
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}
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swingIsDamage(agent,target, determineDamage(agent,target), anim);
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swingIsDamage(agent,target, determineDamage(agent), anim);
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if (agent.getWeaponPower() != null)
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agent.getWeaponPower().attack(target, MBServerStatics.ONE_MINUTE);
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@@ -326,11 +326,16 @@ public class CombatUtilities {
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}
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public static float determineDamage(Mob agent,AbstractWorldObject target) {
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if(agent == null || target == null){
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public static float determineDamage(Mob agent) {
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if(agent == null){
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//early exit for null
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return 0;
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}
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AbstractWorldObject target = agent.getCombatTarget();
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if(target == null){
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//early exit for null target
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return 0;
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}
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float damage = 0;
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DamageType dt = getDamageType(agent);
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if(agent.isSummonedPet() == true || agent.isPet() == true || agent.isNecroPet() == true) {
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