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					@ -178,8 +178,8 @@ public class PlayerCombatStats {
				@@ -178,8 +178,8 @@ public class PlayerCombatStats {
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					        double baseDMG = 6; | 
				
			
			
		
	
		
			
				
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					        int primaryStat = this.owner.statDexCurrent; | 
				
			
			
		
	
		
			
				
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					        int secondaryStat = this.owner.statStrCurrent; | 
				
			
			
		
	
		
			
				
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					        double weaponSkill = 0; | 
				
			
			
		
	
		
			
				
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					        double weaponMastery = 0; | 
				
			
			
		
	
		
			
				
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					        double weaponSkill = 5; | 
				
			
			
		
	
		
			
				
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					        double weaponMastery = 5; | 
				
			
			
		
	
		
			
				
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					        if (mainHand) { | 
				
			
			
		
	
		
			
				
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					            weapon = this.owner.charItemManager.getEquipped(1); | 
				
			
			
		
	
	
		
			
				
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					@ -218,7 +218,7 @@ public class PlayerCombatStats {
				@@ -218,7 +218,7 @@ public class PlayerCombatStats {
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					        if(this.owner.bonuses != null){ | 
				
			
			
		
	
		
			
				
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					            maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MaxDamage, Enum.SourceType.None); | 
				
			
			
		
	
		
			
				
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					            maxDMG *= 1+ this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None); | 
				
			
			
		
	
		
			
				
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					            maxDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(mainHand){ | 
				
			
			
		
	
	
		
			
				
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