58 Commits (b8dbcb62dbcb9cf9f83d44fc3a5c5b0cbf4d3f32)

Author SHA1 Message Date
FatBoy-DOTC b8dbcb62db early exit for combat cycle 2 years ago
FatBoy-DOTC bb5d257ae8 early exit for out of stam when attacking 2 years ago
FatBoy-DOTC 2aaca661e2 new combat finalized 2 years ago
FatBoy-DOTC 3f27bae099 mobs dont double tap when unarmed 2 years ago
FatBoy-DOTC 79f4a33b6e add half player character height to attack range in lieu of hitbox 2 years ago
FatBoy-DOTC dc81ddaba7 handle retaliate when being attacked 2 years ago
FatBoy-DOTC 4a001179b5 add hitbox to abs vs abs range checks 2 years ago
FatBoy-DOTC 1bff06cde0 using building bounds and hitBox for mele range 2 years ago
MagicBot c1ee6f5b52 Renamed class to not conflict with the java.lang version. 2 years ago
MagicBot 3ec76ab816 ItemManager created 2 years ago
MagicBot f8f86d8e46 Header added to new class 2 years ago
MagicBot ee030a690a Project reformat 2 years ago
MagicBot 14ee83e147 DamageType defined as in JSON 2 years ago
MagicBot a29269e335 Initial refactor of damagetype 2 years ago
FatBoy-DOTC 46170e3ab7 players can use weapon powers again 2 years ago
FatBoy-DOTC 01533b1056 auto attack timer for players fixed 2 years ago
FatBoy-DOTC 572bff8d6b auto attack timer for players fixed 2 years ago
FatBoy-DOTC 08060cf06f mob baseline stats 2 years ago
FatBoy-DOTC df07c80b1b combat manager fix 2 years ago
MagicBot 0fa042cece Final CombatManager 2 years ago
MagicBot 601ed40eb2 Passives clamped at 75% 2 years ago
MagicBot 2bb414fc33 Update to passive logic 2 years ago
MagicBot 61c4cb1361 Start mobequip refactor 2 years ago
FatBoy-DOTC 9d7f2f39fe Unified Combat System 2 years ago