// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.powers.poweractions; import engine.gameManager.ChatManager; import engine.gameManager.DispatchManager; import engine.math.Vector3fImmutable; import engine.mbEnums; import engine.net.Dispatch; import engine.net.client.msg.LootWindowResponseMsg; import engine.objects.*; import engine.powers.ActionsBase; import engine.powers.PowersBase; import engine.wpak.data.PowerAction; import java.util.concurrent.ThreadLocalRandom; public class PeekPowerAction extends AbstractPowerAction { public PeekPowerAction(PowerAction powerAction) { super(powerAction); } protected static boolean peekSuccess(AbstractCharacter pc, AbstractWorldObject awo) { if (pc == null || awo == null || !AbstractWorldObject.IsAbstractCharacter(awo) || pc.getPowers() == null) return false; int levelDif = pc.getLevel() - ((AbstractCharacter) awo).getLevel(); if (!pc.getPowers().containsKey(429494332)) return false; CharacterPower cp = pc.getPowers().get(429494332); int trains = cp.getTotalTrains(); float chance = 30 + (trains * 1.5f) + levelDif; chance = (chance < 5f) ? 5f : chance; chance = (chance > 95f) ? 95f : chance; float roll = ThreadLocalRandom.current().nextFloat() * 100f; return roll < chance; } protected static boolean peekDetect(AbstractCharacter pc, AbstractWorldObject awo) { if (pc == null || awo == null || !AbstractWorldObject.IsAbstractCharacter(awo) || pc.getPowers() == null) return false; int levelDif = pc.getLevel() - ((AbstractCharacter) awo).getLevel(); if (!pc.getPowers().containsKey(429494332)) return false; CharacterPower cp = pc.getPowers().get(429494332); int trains = cp.getTotalTrains(); // check if peek is detected float chance = 30 + (40 - trains) * 1.5f - levelDif; chance = (chance < 5f) ? 5f : chance; chance = (chance > 95f) ? 95f : chance; float roll = ThreadLocalRandom.current().nextFloat() * 100f; return roll < chance; } @Override protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { if (source == null || awo == null || !(source.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))) return; PlayerCharacter pc = null; if (source.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) pc = (PlayerCharacter) source; AbstractCharacter target = null; if (AbstractWorldObject.IsAbstractCharacter(awo)) target = (AbstractCharacter) awo; //test probability of successful peek boolean peekSuccess = peekSuccess(source, awo); if (peekSuccess) { ChatManager.chatPeekSteal(pc, target, null, true, peekDetect(source, awo), -1); } else { ChatManager.chatPeekSteal(pc, target, null, false, false, -1); return; } LootWindowResponseMsg lwrm = null; if (awo.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) { PlayerCharacter tar = (PlayerCharacter) awo; if (!tar.isAlive()) return; lwrm = new LootWindowResponseMsg(tar.getObjectType().ordinal(), tar.getObjectUUID(), tar.getInventory(true)); } else if (awo.getObjectType().equals(mbEnums.GameObjectType.Mob)) { Mob tar = (Mob) awo; if (!tar.isAlive()) return; lwrm = new LootWindowResponseMsg(tar.getObjectType().ordinal(), tar.getObjectUUID(), tar.getInventory(true)); } if (lwrm == null) return; Dispatch dispatch = Dispatch.borrow(pc, lwrm); DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); } @Override protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { } @Override protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int numTrains, ActionsBase ab, PowersBase pb, int duration) { // TODO Auto-generated method stub } }