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106 lines
3.1 KiB
106 lines
3.1 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.net.client.msg.guild; |
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import engine.net.AbstractConnection; |
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import engine.net.ByteBufferReader; |
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import engine.net.ByteBufferWriter; |
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import engine.net.client.Protocol; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.objects.Guild; |
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import engine.objects.GuildTag; |
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import engine.objects.PlayerCharacter; |
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import java.util.ArrayList; |
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public class SendGuildEntryMsg extends ClientNetMsg { |
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private PlayerCharacter pc; |
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/** |
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* This is the general purpose constructor. |
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*/ |
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public SendGuildEntryMsg(PlayerCharacter pc) { |
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super(Protocol.SENDGUILDENTRY); |
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this.pc = pc; |
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} |
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/** |
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* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller. |
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*/ |
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public SendGuildEntryMsg(AbstractConnection origin, ByteBufferReader reader) |
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{ |
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super(Protocol.SENDGUILDENTRY, origin, reader); |
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} |
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/** |
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* Serializes the subclass specific items to the supplied ByteBufferWriter. |
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*/ |
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@Override |
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protected void _serialize(ByteBufferWriter writer) { |
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ArrayList<Guild>subsAndSovs = new ArrayList<>(); |
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Guild nation = pc.getGuild().getNation(); |
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if (pc.getGuild() != nation) |
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subsAndSovs.add(nation); |
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subsAndSovs.addAll(pc.getGuild().getSubGuildList()); |
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writer.putInt(1); |
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//GuildState |
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//Petitioner = 2, Sworn = 4 , Nation = 5, protectorate = 6, city-State = 7(nation), province = 8, |
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writer.putInt(subsAndSovs.size()); |
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writer.putInt(1); |
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if (subsAndSovs.size() > 0){ |
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for (Guild guild : subsAndSovs){ |
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int state = guild.getGuildState().getStateID(); |
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writer.putInt(guild.getObjectType().ordinal()); |
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writer.putInt(guild.getObjectUUID()); |
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writer.putString(guild.getName()); |
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//TODO set Alliance date |
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writer.putShort((short)1); |
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writer.putInt(0); |
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writer.putShort((short)0); |
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writer.put((byte)0); |
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writer.putInt(state); |
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GuildTag._serializeForDisplay(guild.getGuildTag(),writer); |
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if (guild == nation) |
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writer.putInt(2); // Break Fealty |
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else |
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writer.putInt(1); // Dismiss, Swear In. |
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} |
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} |
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} |
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/** |
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* Deserializes the subclass specific items from the supplied ByteBufferReader. |
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*/ |
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@Override |
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protected void _deserialize(ByteBufferReader reader) { |
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} |
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public PlayerCharacter getPc() { |
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return pc; |
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} |
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public void setPc(PlayerCharacter pc) { |
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this.pc = pc; |
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} |
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}
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