forked from MagicBane/Server
HotZone availability reset at 01am.
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@@ -61,7 +61,6 @@ public class Zone extends AbstractGameObject {
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public final Set<NPC> zoneNPCSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
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public final Set<Mob> zoneMobSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
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public boolean hasBeenHotzone = false;
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public LocalDateTime becameHotzone = null;
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/**
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* ResultSet Constructor
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*/
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