forked from MagicBane/Server
guards' sleeping pill wore off
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@@ -331,7 +331,7 @@ public class MobileFSM {
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CheckForRespawn(mob);
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return;
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}
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if (mob.playerAgroMap.isEmpty())
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if (mob.playerAgroMap.isEmpty() && mob.isPlayerGuard == false)
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//no players loaded, no need to proceed
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return;
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if (mob.isCombat() && mob.getCombatTarget() == null) {
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