new booty system update

This commit is contained in:
2023-04-07 11:22:14 -05:00
parent d951eb4b38
commit 2b90679087
2 changed files with 12 additions and 3 deletions
+5 -1
View File
@@ -65,7 +65,7 @@ public class LootManager {
MobLoot goldAmount = new MobLoot(mob, (int) (gold * multiplier));
mob.getCharItemManager().addItemToInventory(goldAmount);
}
} else if (bse.bootyType.equals("BOOTYTABLE")) {
} else if (bse.bootyType.equals("LOOT")) {
//iterate the booty tables and add items to mob inventory
Item toAdd = getGenTableItem(bse.lootTable, mob);
if(toAdd != null) {
@@ -75,6 +75,10 @@ public class LootManager {
Item toAddHZ = getGenTableItem(bse.lootTable + 1, mob);
mob.getCharItemManager().addItemToInventory(toAddHZ);
}
} else if(bse.bootyType.equals("ITEM")){
if(Item.getItem(bse.itemBase) != null) {
mob.getCharItemManager().addItemToInventory(Item.getItem(bse.itemBase));
}
}
}
//lastly, check mobs inventory for godly or disc runes to send a server announcement