forked from MagicBane/Server
				
			
				 3 changed files with 87 additions and 7 deletions
			
			
		| @ -0,0 +1,79 @@@@ -0,0 +1,79 @@ | ||||
| // • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
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| // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
 | ||||
| // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
 | ||||
| // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
 | ||||
| // ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
 | ||||
| //      Magicbane Emulator Project © 2013 - 2022
 | ||||
| //                www.magicbane.com
 | ||||
| 
 | ||||
| 
 | ||||
| package engine.devcmd.cmds; | ||||
| 
 | ||||
| import engine.Enum; | ||||
| import engine.Enum.BuildingGroup; | ||||
| import engine.Enum.GameObjectType; | ||||
| import engine.Enum.TargetColor; | ||||
| import engine.collisionEngine.Mesh; | ||||
| import engine.devcmd.AbstractDevCmd; | ||||
| import engine.gameManager.BuildingManager; | ||||
| import engine.gameManager.SessionManager; | ||||
| import engine.math.Vector3fImmutable; | ||||
| import engine.objects.*; | ||||
| import engine.util.StringUtils; | ||||
| 
 | ||||
| import java.text.DecimalFormat; | ||||
| import java.util.ArrayList; | ||||
| import java.util.concurrent.ConcurrentHashMap; | ||||
| 
 | ||||
| 
 | ||||
| /** | ||||
|  * @author | ||||
|  */ | ||||
| public class ColliderCmd extends AbstractDevCmd { | ||||
| 
 | ||||
|     public ColliderCmd() { | ||||
|         super("collider"); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected void _doCmd(PlayerCharacter pc, String[] words, | ||||
|                           AbstractGameObject target) { | ||||
|         // Arg Count Check
 | ||||
|         if (words.length != 1) { | ||||
|             this.sendUsage(pc); | ||||
|             return; | ||||
|         } | ||||
|         if (pc == null) { | ||||
|             return; | ||||
|         } | ||||
| 
 | ||||
|         String newline = "\r\n "; | ||||
|         String output = "----------Collider Information----------" + newline; | ||||
|         if(target.getObjectType().equals(GameObjectType.Building) == false) | ||||
|             throwbackInfo(pc, "You Must Select A Building"); | ||||
| 
 | ||||
|         Building building = (Building)target; | ||||
|         output += "Mesh Count: " + ((Building) target).buildingMeshes.size() + newline; | ||||
|         for(Mesh mesh : building.buildingMeshes){ | ||||
|             output += "------------------------------" + newline; | ||||
|             output += "Mesh ID: " + mesh.meshData.meshID + newline; | ||||
|             output += "Mesh Tri Count: " + mesh.triangles.size() + newline; | ||||
|             output += "Mesh Bounds: " + mesh.bounds + newline; | ||||
|             output += "Mesh Min/Max: " + mesh.mesh_minY + " / " + mesh.mesh_maxY + newline; | ||||
|             output += "Location Inside: " + mesh.bounds.contains(pc.loc.x,pc.loc.z * -1) + newline; | ||||
|             output += "------------------------------" + newline; | ||||
|         } | ||||
|         throwbackInfo(pc, output); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected String _getHelpString() { | ||||
|         return "Gets information on an Object."; | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     protected String _getUsageString() { | ||||
|         return "' /info targetID'"; | ||||
|     } | ||||
| 
 | ||||
| } | ||||
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