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Update to blend logic.

magicbox-1.5.2
MagicBot 1 year ago
parent
commit
40c27eef79
  1. 45
      src/engine/InterestManagement/HeightMap.java
  2. 7
      src/engine/devcmd/cmds/GetHeightCmd.java
  3. 8
      src/engine/objects/Zone.java

45
src/engine/InterestManagement/HeightMap.java

@ -34,28 +34,23 @@ public class HeightMap {
// Class variables // Class variables
public static float SCALEVALUE = 1.0f / 255;
// Heightmap data for all zones.
public static final HashMap<Integer, HeightMap> heightmapByLoadNum = new HashMap<>(); public static final HashMap<Integer, HeightMap> heightmapByLoadNum = new HashMap<>();
// Heightmap data for all zones.
public static float SCALEVALUE = 1.0f / 255;
// Bootstrap Tracking // Bootstrap Tracking
public static int heightMapsCreated = 0; public static int heightMapsCreated = 0;
public static HeightMap PlayerCityHeightMap; public static HeightMap PlayerCityHeightMap;
// Heightmap data for this heightmap // Heightmap data for this heightmap
public BufferedImage heightmapImage;
public final int heightMapID; public final int heightMapID;
public final int maxHeight; public final int maxHeight;
public final int fullExtentsX; public final int fullExtentsX;
public final int fullExtentsY; public final int fullExtentsY;
public final int zoneLoadID;
public BufferedImage heightmapImage;
public float bucketWidthX; public float bucketWidthX;
public float bucketWidthY; public float bucketWidthY;
public final int zoneLoadID;
public float seaLevel = 0; public float seaLevel = 0;
public int[][] pixelColorValues; public int[][] pixelColorValues;
@ -246,31 +241,21 @@ public class HeightMap {
parentZone = HeightMap.getNextZoneWithTerrain(heightMapZone.getParent()); parentZone = HeightMap.getNextZoneWithTerrain(heightMapZone.getParent());
interpolatedParentTerrainHeight = HeightMap.getWorldHeight(parentZone, worldLoc); interpolatedParentTerrainHeight = HeightMap.getWorldHeight(parentZone, worldLoc);
// Between maxBlend and minBlend distance from edge of zone we LERP between the two heights Bounds blendBounds = Bounds.borrow();
zoneLoc.x = abs(zoneLoc.x);
if (Bounds.collide(worldLoc, heightMapZone.minBlend) == true) { zoneLoc.y = abs(zoneLoc.x);
Bounds blendBounds = Bounds.borrow(); blendBounds.setBounds(new Vector2f(heightMapZone.absX, heightMapZone.absZ), zoneLoc, 0.0f);
zoneLoc.x = abs(zoneLoc.x);
zoneLoc.y = abs(zoneLoc.x);
blendBounds.setBounds(new Vector2f(heightMapZone.absX, heightMapZone.absZ), zoneLoc, 0.0f);
float childArea = (blendBounds.getHalfExtents().x * 2) * float currentArea = (blendBounds.getHalfExtents().x * 2) *
(blendBounds.getHalfExtents().y * 2); (blendBounds.getHalfExtents().y * 2);
float parentArea = (parentZone.minBlend.getHalfExtents().x * 2) * float zoneArea = (heightMapZone.getBounds().getHalfExtents().x * 2) *
(parentZone.minBlend.getHalfExtents().y * 2); (heightMapZone.getBounds().getHalfExtents().y * 2);
float areaDelta = childArea / parentArea;
interpolatedTerrainHeight = FastMath.LERP(areaDelta, interpolatedTerrainHeight, interpolatedParentTerrainHeight);
return interpolatedTerrainHeight + heightMapZone.worldAltitude;
}
// Past min blend we just return the parent height. float areaDelta = currentArea / zoneArea;
// This should never be reached
return interpolatedParentTerrainHeight + heightMapZone.worldAltitude; interpolatedTerrainHeight = FastMath.LERP(areaDelta, interpolatedTerrainHeight, interpolatedParentTerrainHeight);
return interpolatedTerrainHeight + heightMapZone.worldAltitude;
} }

7
src/engine/devcmd/cmds/GetHeightCmd.java

@ -64,12 +64,7 @@ public class GetHeightCmd extends AbstractDevCmd {
return; return;
} }
if (Bounds.collide(playerCharacter.getLoc(), heightmapZone.minBlend)) { this.throwbackInfo(playerCharacter, "Blend: Min (LERP)");
this.throwbackInfo(playerCharacter, "Blend: Min (LERP)");
return;
}
this.throwbackInfo(playerCharacter, "Blend: None (Parent)");
} }

8
src/engine/objects/Zone.java

@ -60,8 +60,6 @@ public class Zone extends AbstractGameObject {
private float seaLevel = 0f; private float seaLevel = 0f;
public static final Set<Mob> respawnQue = Collections.newSetFromMap(new ConcurrentHashMap<>()); public static final Set<Mob> respawnQue = Collections.newSetFromMap(new ConcurrentHashMap<>());
public static long lastRespawn = 0; public static long lastRespawn = 0;
public Bounds minBlend;
public Bounds maxBlend; public Bounds maxBlend;
/** /**
@ -191,14 +189,10 @@ public class Zone extends AbstractGameObject {
// Set heightmap blending bounds // Set heightmap blending bounds
if (heightMap == null) { if (heightMap == null) {
this.minBlend = this.getBounds();
this.maxBlend = this.getBounds(); this.maxBlend = this.getBounds();
} else { } else {
this.minBlend = Bounds.borrow();
this.maxBlend = Bounds.borrow(); this.maxBlend = Bounds.borrow();
this.maxBlend.setBounds(new Vector2f(this.absX, this.absZ), this.getBounds().getHalfExtents().subtract(heightMap.zone_minBlend, heightMap.zone_minBlend), 0.0f);
this.minBlend.setBounds(new Vector2f(this.absX, this.absZ), this.getBounds().getHalfExtents().subtract(heightMap.zone_minBlend, heightMap.zone_minBlend), 0.0f);
this.maxBlend.setBounds(new Vector2f(this.absX, this.absZ), this.minBlend.getHalfExtents().subtract(heightMap.zone_maxBlend, heightMap.zone_maxBlend), 0.0f);
} }
} }

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