Corner trebs go into slot 1.

This commit is contained in:
2023-04-05 18:06:50 -04:00
parent e1811c7bfc
commit 55fc6a68e1
+4 -3
View File
@@ -1916,10 +1916,11 @@ public class Mob extends AbstractIntelligenceAgent {
int count = 0; int count = 0;
// if it's a wall piece then the slot will be +1 // if Arty Tower then the slot will always be 1
if (Blueprint.isMeshWallPiece(building.meshUUID)) if (building.getBlueprint() != null &&
putSlot = putSlot =1; building.getBlueprint().getBuildingGroup().equals(BuildingGroup.ARTYTOWER))
putSlot = 1;
for (BuildingLocation slotLoc : buildingModel.getLocations()) for (BuildingLocation slotLoc : buildingModel.getLocations())
if (slotLoc.getType() == 6) if (slotLoc.getType() == 6)