|  |  |  | @ -99,22 +99,13 @@ public class Terrain {@@ -99,22 +99,13 @@ public class Terrain { | 
			
		
	
		
			
				
					|  |  |  |  |         // Transform world loc into zone space coordinate system
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					|  |  |  |  |         Vector2f terrainLoc = ZoneManager.worldToZoneSpace(worldLoc, terrainZone); | 
			
		
	
		
			
				
					|  |  |  |  |         Vector2f parentLoc = ZoneManager.worldToZoneSpace(worldLoc, parentZone); | 
			
		
	
		
			
				
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					|  |  |  |  |         // Interpolate height for this position in terrain
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					|  |  |  |  |         float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc); | 
			
		
	
		
			
				
					|  |  |  |  |         interpolatedChildHeight += terrainZone.worldAltitude; | 
			
		
	
		
			
				
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					|  |  |  |  |         // Interpolate height for this position in parent
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					|  |  |  |  |         float interpolatedParentTerrainHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentLoc); | 
			
		
	
		
			
				
					|  |  |  |  |         interpolatedParentTerrainHeight += parentZone.worldAltitude; | 
			
		
	
		
			
				
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					|  |  |  |  |         // Blend between heights
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					|  |  |  |  |         return interpolatedChildHeight + interpolatedParentTerrainHeight * (1 - terrainZone.terrain.terrainBlend(terrainLoc)); | 
			
		
	
		
			
				
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					|  |  |  |  |         return interpolatedChildHeight; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     public static float getWorldHeight(Vector3fImmutable worldLoc) { | 
			
		
	
	
		
			
				
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