forked from MagicBane/Server
scaled damage range for pets to be based on level
This commit is contained in:
@@ -387,6 +387,8 @@ public class CombatUtilities {
|
||||
float max = (mainHand) ? agent.getMaxDamageHandOne() : agent.getMaxDamageHandTwo();;
|
||||
if(agent.isSummonedPet() == true)
|
||||
{
|
||||
min = 40 * (1 + (agent.getLevel()/10));
|
||||
max = 60 * (1 + (agent.getLevel()/10));
|
||||
//check if we have powers to cast
|
||||
if(agent.mobPowers.isEmpty() == false) {
|
||||
//check for power usage
|
||||
|
||||
Reference in New Issue
Block a user