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@ -23,7 +23,7 @@ public class Mesh {
@@ -23,7 +23,7 @@ public class Mesh {
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public boolean MeshCollides(Line2D line, float charHeight, float charY){ |
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//check if movement path intersects this mesh
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if(!this.BoundsCollides(line)) |
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if(!this.BoundsCollides(line) && !boundsRect.contains(line.getP1()) && !boundsRect.contains(line.getP2())) |
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return false; |
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