forked from MagicBane/Server
Renamed for context.
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@@ -449,9 +449,9 @@ public class LoginServerMsgHandler implements NetMsgHandler {
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Account account = session.getAccount();
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account.setLastCharIDUsed(gameServerIPRequestMessage.getCharacterUUID());
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GameServerIPResponseMsg gsiprm = new GameServerIPResponseMsg();
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GameServerIPResponseMsg gameServerIPResponseMsg = new GameServerIPResponseMsg();
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if (!conn.sendMsg(gsiprm)) {
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if (!conn.sendMsg(gameServerIPResponseMsg)) {
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Logger.error("Failed to send message");
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this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send GameServerIPResponseMsg to client.", conn);
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}
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