forked from MagicBane/Server
Aggro fields combined in RunAfterLoad
This commit is contained in:
@@ -1968,6 +1968,18 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.equip = new HashMap<>(0);
|
||||
}
|
||||
|
||||
// Combine mobbase and mob aggro arrays into one bitvector
|
||||
|
||||
this.notEnemy.addAll(this.getMobBase().notEnemy);
|
||||
|
||||
if (this.notEnemy.size() > 1)
|
||||
this.notEnemy.remove(MonsterType.NONE);
|
||||
|
||||
this.enemy.addAll(this.getMobBase().enemy);
|
||||
|
||||
if (this.enemy.size() > 1)
|
||||
this.enemy.remove(MonsterType.NONE);
|
||||
|
||||
try {
|
||||
NPCManager.applyRuneSetEffects(this);
|
||||
recalculateStats();
|
||||
|
||||
Reference in New Issue
Block a user