forked from MagicBane/Server
Project cleanup pre merge.
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@@ -16,52 +16,51 @@ import engine.objects.Regions;
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/**
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* @author Eighty
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*
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*/
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public class PrintLocationCmd extends AbstractDevCmd {
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public PrintLocationCmd() {
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super("printloc");
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}
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public PrintLocationCmd() {
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super("printloc");
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}
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@Override
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protected void _doCmd(PlayerCharacter pc, String[] words,
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AbstractGameObject target) {
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@Override
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protected void _doCmd(PlayerCharacter pc, String[] words,
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AbstractGameObject target) {
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PlayerCharacter tar;
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PlayerCharacter tar;
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if (target != null && target instanceof PlayerCharacter)
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tar = (PlayerCharacter) target;
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else
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tar = pc;
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if (target != null && target instanceof PlayerCharacter)
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tar = (PlayerCharacter) target;
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else
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tar = pc;
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throwbackInfo(pc, "Server location for " + tar.getFirstName());
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if (tar.getLoc() != null) {
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throwbackInfo(pc, "Lat: " + tar.getLoc().getX());
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throwbackInfo(pc, "Lon: " + -tar.getLoc().getZ());
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throwbackInfo(pc, "Alt: " + tar.getLoc().getY());
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if (pc.region != null) {
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this.throwbackInfo(pc, "Player Region Slope Position : " + Regions.SlopeLerpPercent(pc, pc.region));
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this.throwbackInfo(pc, "Region Slope Magnitude : " + Regions.GetMagnitudeOfRegionSlope(pc.region));
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this.throwbackInfo(pc, "Player Region Slope Magnitude : " + Regions.GetMagnitudeOfPlayerOnRegionSlope(pc.region, pc));
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} else {
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this.throwbackInfo(pc, "No Region Found for player.");
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}
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throwbackInfo(pc, "Server location for " + tar.getFirstName());
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if (tar.getLoc() != null) {
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throwbackInfo(pc, "Lat: " + tar.getLoc().getX());
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throwbackInfo(pc, "Lon: " + -tar.getLoc().getZ());
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throwbackInfo(pc, "Alt: " + tar.getLoc().getY());
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if (pc.region != null) {
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this.throwbackInfo(pc, "Player Region Slope Position : " + Regions.SlopeLerpPercent(pc, pc.region));
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this.throwbackInfo(pc, "Region Slope Magnitude : " + Regions.GetMagnitudeOfRegionSlope(pc.region));
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this.throwbackInfo(pc, "Player Region Slope Magnitude : " + Regions.GetMagnitudeOfPlayerOnRegionSlope(pc.region, pc));
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} else {
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this.throwbackInfo(pc, "No Region Found for player.");
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}
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} else {
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throwbackInfo(pc, "Server location for " + tar.getFirstName()
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+ " not found");
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}
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}
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} else {
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throwbackInfo(pc, "Server location for " + tar.getFirstName()
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+ " not found");
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}
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}
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@Override
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protected String _getHelpString() {
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@Override
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protected String _getHelpString() {
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return "Returns the player's current location according to the server";
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}
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}
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@Override
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protected String _getUsageString() {
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@Override
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protected String _getUsageString() {
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return "' /printloc'";
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}
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}
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}
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