diff --git a/src/engine/mobileAI/MobAI.java b/src/engine/mobileAI/MobAI.java index a0eb9f37..87b8b14b 100644 --- a/src/engine/mobileAI/MobAI.java +++ b/src/engine/mobileAI/MobAI.java @@ -584,7 +584,7 @@ public class MobAI { if(mob.isPlayerGuard() || mob.isSiege()) { bypassLoadedPlayerCheck = true; if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) - if(mob.combatTarget.loc.distanceSquared(mob.loc) > 10000) + if(mob.combatTarget.loc.distanceSquared(mob.loc) > 62500) mob.setCombatTarget(null); }