forked from MagicBane/Server
Rotation portals
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@@ -26,13 +26,20 @@ public class Portal {
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private long lastActive = 0;
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private long lastActive = 0;
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public Portal(Building sourceGate, PortalType portalType, Building targetGate) {
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public Portal(Building sourceGate, PortalType portalType, Building targetGate) {
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Vector3fImmutable tmpLocation;
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this.active = false;
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this.active = false;
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this.sourceGate = sourceGate;
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this.sourceGate = sourceGate;
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this.targetGate = targetGate;
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this.targetGate = targetGate;
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this.portalType = portalType;
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this.portalType = portalType;
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this.portalLocation = sourceGate.getLoc().add(new Vector3fImmutable(portalType.offset.x, 6, portalType.offset.y));
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tmpLocation = sourceGate.getLoc().add(new Vector3fImmutable(portalType.offset.x, 6, portalType.offset.y));
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// Rotate portal by gate rotation
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tmpLocation = Vector3fImmutable.rotateAroundPoint(sourceGate.getLoc(), tmpLocation, sourceGate.getBounds().getQuaternion().angleY);
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this.portalLocation = tmpLocation;
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}
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}
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public boolean isActive() {
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public boolean isActive() {
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