Booty moved to LootManager

This commit is contained in:
2023-08-08 18:30:21 -04:00
parent d04ee197d9
commit b96b222327
6 changed files with 13 additions and 15 deletions
+2 -2
View File
@@ -12,7 +12,7 @@ package engine.objects;
import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.LootManager;
import engine.loot.BootySetEntry;
import engine.server.MBServerStatics;
@@ -119,7 +119,7 @@ public class MobBase extends AbstractGameObject {
if (equipmentSetID == 0)
return equip;
equipList = NPCManager._bootySetMap.get(equipmentSetID);
equipList = LootManager._bootySetMap.get(equipmentSetID);
if (equipList == null)
return equip;
+1 -1
View File
@@ -617,7 +617,7 @@ public class NPC extends AbstractCharacter {
public static boolean UpdateEquipSetID(NPC npc, int equipSetID) {
if (!NPCManager._bootySetMap.containsKey(equipSetID))
if (!LootManager._bootySetMap.containsKey(equipSetID))
return false;
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))