forked from MagicBane/Server
Initial Repository Push
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package engine.net.client.handlers;
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import engine.Enum;
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import engine.Enum.DispatchChannel;
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import engine.InterestManagement.WorldGrid;
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import engine.ai.MobileFSM;
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import engine.exception.MsgSendException;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.SessionManager;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.*;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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import java.util.HashMap;
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/*
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* @Author:
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* @Summary: Processes application protocol message which
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* processes training of minions in guard barracks
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*/
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public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
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public static HashMap<Integer, ArrayList<Integer>> _minionsByCaptain = null;
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public MinionTrainingMsgHandler() {
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super(MinionTrainingMessage.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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MinionTrainingMessage minionMsg = (MinionTrainingMessage) baseMsg;
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PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
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if (player == null)
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return true;
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if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()){
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NPC npc = NPC.getFromCache(minionMsg.getNpcID());
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if (npc == null)
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return true;
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Building b = BuildingManager.getBuildingFromCache(minionMsg.getBuildingID());
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if (b == null)
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return true;
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//clear minion
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if (npc.minionLock.writeLock().tryLock()) {
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try {
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if (minionMsg.getType() == 2) {
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Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
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if (!npc.getSiegeMinionMap().containsKey(toRemove))
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return true;
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toRemove.setState(MobileFSM.STATE.Disabled);
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npc.getSiegeMinionMap().remove(toRemove);
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//toRemove.disableIntelligence();
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WorldGrid.RemoveWorldObject(toRemove);
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if (toRemove.getParentZone() != null)
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toRemove.getParentZone().zoneMobSet.remove(toRemove);
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DbManager.removeFromCache(toRemove);
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PlayerCharacter petOwner = toRemove.getOwner();
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if (petOwner != null) {
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petOwner.setPet(null);
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toRemove.setOwner(null);
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PetMsg petMsg = new PetMsg(5, null);
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Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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}
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// we Found the move to remove, lets break the for loop so it doesnt look for more.
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ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(player, b);
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mca1.actionType = 3;
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mca1.setTargetType(b.getObjectType().ordinal());
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mca1.setTargetID(b.getObjectUUID());
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mca1.setTargetType3(npc.getObjectType().ordinal());
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mca1.setTargetID3(npc.getObjectUUID());
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mca1.setAssetName1(b.getName());
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mca1.setUnknown54(1);
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Dispatch dispatch = Dispatch.borrow(player, mca1);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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ManageNPCMsg mnm = new ManageNPCMsg(npc);
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dispatch = Dispatch.borrow(player, mnm);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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//Add Minion
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}
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else {
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Zone zone = npc.getParentZone();
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if (zone == null)
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return true;
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int maxSlots = 3;
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if (npc.getContractID() == 842)
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maxSlots = 1;
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if (npc.getSiegeMinionMap().size() == maxSlots)
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return true;
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int mobBase;
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switch (minionMsg.getMinion()){
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case 9:
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mobBase = 13171;
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break;
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case 2:
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mobBase = 13758;
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break;
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case 3:
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mobBase = 13757;
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break;
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case 4:
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mobBase = 2111;
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break;
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case 5:
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mobBase = 12402;
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break;
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case 6:
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mobBase = 2113;
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break;
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default:
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mobBase = minionMsg.getMinion();
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}
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if (mobBase == 0)
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return true;
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Mob toCreate = npc.createSiegeMob(mobBase, npc.getGuild(), zone, b.getLoc(), (short) 1);
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if (toCreate == null)
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return true;
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// toCreate.despawn();
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if (toCreate != null) {
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toCreate.setSpawnTime(60 * 15);
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toCreate.setTimeToSpawnSiege(System.currentTimeMillis() + (60 * 15 * 1000));
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toCreate.setDeathTime(System.currentTimeMillis());
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toCreate.setState(MobileFSM.STATE.Respawn);
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}
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}
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ManageNPCMsg mnm = new ManageNPCMsg(npc);
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mnm.setMessageType(1);
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Dispatch dispatch = Dispatch.borrow(player, mnm);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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} finally {
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npc.minionLock.writeLock().unlock();
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}
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}
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}else if (minionMsg.getNpcType() == Enum.GameObjectType.Mob.ordinal()){
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Mob npc = Mob.getFromCache(minionMsg.getNpcID());
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if (npc == null)
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return true;
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Building b = BuildingManager.getBuildingFromCache(minionMsg.getBuildingID());
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if (b == null)
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return true;
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//clear minion
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if (npc.minionLock.writeLock().tryLock()) {
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try {
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if (minionMsg.getType() == 2) {
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Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
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if (!npc.getSiegeMinionMap().containsKey(toRemove))
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return true;
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if (!DbManager.MobQueries.REMOVE_FROM_GUARDS(npc.getObjectUUID(), toRemove.getMobBaseID(), npc.getSiegeMinionMap().get(toRemove)))
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return true;
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toRemove.setState(MobileFSM.STATE.Disabled);
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npc.getSiegeMinionMap().remove(toRemove);
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//toRemove.disableIntelligence();
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WorldGrid.RemoveWorldObject(toRemove);
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if (toRemove.getParentZone() != null)
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toRemove.getParentZone().zoneMobSet.remove(toRemove);
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DbManager.removeFromCache(toRemove);
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PlayerCharacter petOwner = toRemove.getOwner();
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if (petOwner != null) {
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petOwner.setPet(null);
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toRemove.setOwner(null);
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PetMsg petMsg = new PetMsg(5, null);
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Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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}
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// we Found the move to remove, lets break the for loop so it doesnt look for more.
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ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(player, b);
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mca1.actionType = 3;
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mca1.setTargetType(b.getObjectType().ordinal());
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mca1.setTargetID(b.getObjectUUID());
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mca1.setTargetType3(npc.getObjectType().ordinal());
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mca1.setTargetID3(npc.getObjectUUID());
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mca1.setAssetName1(b.getName());
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mca1.setUnknown54(1);
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Dispatch dispatch = Dispatch.borrow(player, mca1);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);;
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ManageNPCMsg mnm = new ManageNPCMsg(npc);
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dispatch = Dispatch.borrow(player, mnm);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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//Add Minion
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}
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else {
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Zone zone = npc.getParentZone();
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if (zone == null)
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return true;
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int maxSlots = 5;
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if (npc.getContract().getContractID() == 842)
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maxSlots = 1;
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switch (npc.getRank()){
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case 1:
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case 2:
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maxSlots = 1;
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break;
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case 3:
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maxSlots = 2;
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break;
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case 4:
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case 5:
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maxSlots = 3;
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break;
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case 6:
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maxSlots = 4;
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break;
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case 7:
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maxSlots = 5;
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break;
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}
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if (npc.getSiegeMinionMap().size() == maxSlots)
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return true;
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int mobBase = npc.getMobBaseID();
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if (mobBase == 0)
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return true;
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String pirateName = NPC.getPirateName(mobBase);
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if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1))
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return true;
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Mob toCreate = npc.createGuardMob(mobBase, npc.getGuild(), zone, b.getLoc(), npc.getLevel(),pirateName);
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if (toCreate == null)
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return true;
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// toCreate.despawn();
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if (toCreate != null) {
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toCreate.setTimeToSpawnSiege(System.currentTimeMillis() + MBServerStatics.FIFTEEN_MINUTES);
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toCreate.setDeathTime(System.currentTimeMillis());
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toCreate.setState(MobileFSM.STATE.Respawn);
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}
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}
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ManageNPCMsg mnm = new ManageNPCMsg(npc);
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mnm.setMessageType(1);
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Dispatch dispatch = Dispatch.borrow(player, mnm);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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}catch (Exception e){
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Logger.error(e);
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}finally {
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npc.minionLock.writeLock().unlock();
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}
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}
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}
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return true;
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}
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}
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