forked from MagicBane/Server
simulate booty command work
This commit is contained in:
@@ -1,21 +1,15 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.concurrent.ThreadLocalRandom;
|
|
||||||
import static engine.loot.LootManager.getGenTableItem;
|
|
||||||
|
|
||||||
public class simulateBootyCmd extends AbstractDevCmd {
|
public class simulateBootyCmd extends AbstractDevCmd {
|
||||||
public simulateBootyCmd() {
|
public simulateBootyCmd() {
|
||||||
super("simulatebooty");
|
super("simulatebooty");
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
protected void _doCmd(PlayerCharacter pc, String[] words, AbstractGameObject target) {
|
||||||
AbstractGameObject target) {
|
|
||||||
// Arg Count Check
|
// Arg Count Check
|
||||||
if (words.length != 1) {
|
if (words.length != 1) {
|
||||||
this.sendUsage(pc);
|
this.sendUsage(pc);
|
||||||
@@ -47,7 +41,6 @@ public class simulateBootyCmd extends AbstractDevCmd {
|
|||||||
target = b;
|
target = b;
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (target == null) {
|
if (target == null) {
|
||||||
throwbackError(pc, "Target is unknown or of an invalid type."
|
throwbackError(pc, "Target is unknown or of an invalid type."
|
||||||
+ newline + "Type ID: 0x"
|
+ newline + "Type ID: 0x"
|
||||||
@@ -57,21 +50,14 @@ public class simulateBootyCmd extends AbstractDevCmd {
|
|||||||
}
|
}
|
||||||
Enum.GameObjectType objType = target.getObjectType();
|
Enum.GameObjectType objType = target.getObjectType();
|
||||||
String output;
|
String output;
|
||||||
|
|
||||||
output = "Booty Simulation:" + newline;
|
output = "Booty Simulation:" + newline;
|
||||||
|
|
||||||
switch (objType) {
|
switch (objType) {
|
||||||
case Building:
|
case Building:
|
||||||
|
|
||||||
break;
|
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case NPC:
|
case NPC:
|
||||||
|
default:
|
||||||
|
output += "Target is Not a Mob! Please Select a Mob to Simulate Booty" + newline;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Mob:
|
case Mob:
|
||||||
Mob mob = (Mob) target;
|
Mob mob = (Mob) target;
|
||||||
ArrayList<Item> GlassItems = new ArrayList<Item>();
|
ArrayList<Item> GlassItems = new ArrayList<Item>();
|
||||||
@@ -81,7 +67,6 @@ public class simulateBootyCmd extends AbstractDevCmd {
|
|||||||
ArrayList<Item> Offerings = new ArrayList<Item>();
|
ArrayList<Item> Offerings = new ArrayList<Item>();
|
||||||
ArrayList<Item> OtherDrops = new ArrayList<Item>();
|
ArrayList<Item> OtherDrops = new ArrayList<Item>();
|
||||||
int failures = 0;
|
int failures = 0;
|
||||||
//for(int i = 0; i < iterations; ++i) {
|
|
||||||
ArrayList<Item> simulatedBooty = new ArrayList<>();
|
ArrayList<Item> simulatedBooty = new ArrayList<>();
|
||||||
if(isZone == false){
|
if(isZone == false){
|
||||||
//simulate individual mob booty
|
//simulate individual mob booty
|
||||||
@@ -120,42 +105,33 @@ public class simulateBootyCmd extends AbstractDevCmd {
|
|||||||
} catch (Exception ex) {
|
} catch (Exception ex) {
|
||||||
failures++;
|
failures++;
|
||||||
}
|
}
|
||||||
//}
|
output += "Glass Drops:" + GlassItems.size() + newline;
|
||||||
output += "GLASS ITEMS DROPPED: " + GlassItems.size() + newline;
|
|
||||||
output += "RESOURCE STACKS DROPPED: " + Resources.size() + newline;
|
|
||||||
output += "RUNES DROPPED: " + Runes.size() + newline;
|
|
||||||
output += "CONTRACTS DROPPED: " + Contracts.size() + newline;
|
|
||||||
output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
|
|
||||||
output += "OTHER ITEMS DROPPED: " + OtherDrops.size() + newline;
|
|
||||||
output += "FAILED ROLLS: " + failures + newline;
|
|
||||||
|
|
||||||
output += "Glass Drops:" + newline;
|
|
||||||
for(Item glassItem : GlassItems){
|
for(Item glassItem : GlassItems){
|
||||||
output += glassItem.getName() + newline;
|
output += glassItem.getName() + newline;
|
||||||
}
|
}
|
||||||
output += "Rune Drops:" + newline;
|
output += "Rune Drops:" + Runes.size() + newline;
|
||||||
for(Item runeItem : Runes){
|
for(Item runeItem : Runes){
|
||||||
output += runeItem.getName() + newline;
|
output += runeItem.getName() + newline;
|
||||||
}
|
}
|
||||||
output += "Contract Drops:" + newline;
|
output += "Contract Drops:" + Contracts.size() + newline;
|
||||||
for(Item contractItem : Contracts){
|
for(Item contractItem : Contracts){
|
||||||
output += contractItem.getName() + newline;
|
output += contractItem.getName() + newline;
|
||||||
}
|
}
|
||||||
output += "Resource Drops:" + newline;
|
output += "Resource Drops:" + Resources.size() + newline;
|
||||||
for(Item resourceItem : Contracts){
|
for(Item resourceItem : Contracts){
|
||||||
output += resourceItem.getName() + newline;
|
output += resourceItem.getName() + newline;
|
||||||
}
|
}
|
||||||
|
output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
|
||||||
|
output += "OTHER ITEMS DROPPED: " + OtherDrops.size() + newline;
|
||||||
|
output += "FAILED ROLLS: " + failures + newline;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
throwbackInfo(pc, output);
|
throwbackInfo(pc, output);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected String _getHelpString() {
|
protected String _getHelpString() {
|
||||||
return "simulates mob loot X amount of times for mob or zone";
|
return "simulates mob loot X amount of times for mob or zone";
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected String _getUsageString() {
|
protected String _getUsageString() {
|
||||||
return "' ./simluatebooty <ITERATIONS> <zone or blank>";
|
return "' ./simluatebooty <ITERATIONS> <zone or blank>";
|
||||||
@@ -182,4 +158,4 @@ public class simulateBootyCmd extends AbstractDevCmd {
|
|||||||
}
|
}
|
||||||
return producedBooty;
|
return producedBooty;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user