forked from MagicBane/Server
Refactor to remove abstraction.
This commit is contained in:
@@ -17,6 +17,8 @@ import engine.objects.PlayerCharacter;
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import engine.server.MBServerStatics;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import org.pmw.tinylog.Logger;
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import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.sql.SQLException;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentHashMap;
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@@ -29,88 +31,146 @@ public class dbCharacterSkillHandler extends dbHandlerBase {
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}
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}
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public CharacterSkill ADD_SKILL(CharacterSkill toAdd) {
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public CharacterSkill ADD_SKILL(CharacterSkill toAdd) {
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CharacterSkill characterSkill = null;
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if (CharacterSkill.GetOwner(toAdd) == null || toAdd.getSkillsBase() == null) {
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if (CharacterSkill.GetOwner(toAdd) == null || toAdd.getSkillsBase() == null) {
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Logger.error("dbCharacterSkillHandler.ADD_SKILL", toAdd.getObjectUUID() + " missing owner or skillsBase");
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Logger.error("dbCharacterSkillHandler.ADD_SKILL", toAdd.getObjectUUID() + " missing owner or skillsBase");
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return null;
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return null;
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}
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}
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prepareCallable("INSERT INTO `dyn_character_skill` (`CharacterID`, `skillsBaseID`, `trains`) VALUES (?, ?, ?);");
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try (Connection connection = DbManager.getConnection();
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setLong(1, (long)CharacterSkill.GetOwner(toAdd).getObjectUUID());
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PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_character_skill` (`CharacterID`, `skillsBaseID`, `trains`) VALUES (?, ?, ?);")) {
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setInt(2, toAdd.getSkillsBase().getObjectUUID());
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setInt(3, toAdd.getNumTrains());
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preparedStatement.setLong(1, CharacterSkill.GetOwner(toAdd).getObjectUUID());
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int skillID = insertGetUUID();
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preparedStatement.setInt(2, toAdd.getSkillsBase().getObjectUUID());
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return GET_SKILL(skillID);
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preparedStatement.setInt(3, toAdd.getNumTrains());
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preparedStatement.executeUpdate();
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ResultSet rs = preparedStatement.getGeneratedKeys();
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if (rs.next())
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characterSkill = GET_SKILL(rs.getInt(1));
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} catch (SQLException e) {
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Logger.error(e);
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}
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return characterSkill;
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}
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}
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public boolean DELETE_SKILL(final int objectUUID) {
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public boolean DELETE_SKILL(final int objectUUID) {
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prepareCallable("DELETE FROM `dyn_character_skill` WHERE `UID` = ?");
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setLong(1, (long)objectUUID);
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try (Connection connection = DbManager.getConnection();
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return (executeUpdate() != 0);
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PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_character_skill` WHERE `UID` = ?")) {
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preparedStatement.setLong(1, objectUUID);
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return (preparedStatement.executeUpdate() > 0);
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} catch (SQLException e) {
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Logger.error(e);
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return false;
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}
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}
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}
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public CharacterSkill GET_SKILL(final int objectUUID) {
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public CharacterSkill GET_SKILL(final int objectUUID) {
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CharacterSkill skill = (CharacterSkill) DbManager.getFromCache(Enum.GameObjectType.CharacterSkill, objectUUID);
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if (skill != null)
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CharacterSkill characterSkill = (CharacterSkill) DbManager.getFromCache(Enum.GameObjectType.CharacterSkill, objectUUID);
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return skill;
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prepareCallable("SELECT * FROM `dyn_character_skill` WHERE `UID` = ?");
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if (characterSkill != null)
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setInt(1, objectUUID);
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return characterSkill;
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return (CharacterSkill) getObjectSingle(objectUUID);
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_character_skill` WHERE `UID` = ?")) {
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preparedStatement.setInt(1, objectUUID);
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ResultSet rs = preparedStatement.executeQuery();
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characterSkill = (CharacterSkill) getObjectFromRs(rs);
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} catch (SQLException e) {
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Logger.error(e);
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}
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return characterSkill;
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}
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}
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public ConcurrentHashMap<String, CharacterSkill> GET_SKILLS_FOR_CHARACTER(final AbstractCharacter ac) {
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public ConcurrentHashMap<String, CharacterSkill> GET_SKILLS_FOR_CHARACTER(final AbstractCharacter ac) {
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ConcurrentHashMap<String, CharacterSkill> skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
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ConcurrentHashMap<String, CharacterSkill> characterSkills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
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if (ac == null || (!(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))))
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if (ac == null || (!(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))))
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return skills;
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return characterSkills;
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PlayerCharacter pc = (PlayerCharacter) ac;
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int objectUUID = pc.getObjectUUID();
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PlayerCharacter playerCharacter = (PlayerCharacter) ac;
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int characterId = playerCharacter.getObjectUUID();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_character_skill` WHERE `CharacterID` = ?")) {
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preparedStatement.setInt(1, characterId);
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ResultSet rs = preparedStatement.executeQuery();
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prepareCallable("SELECT * FROM `dyn_character_skill` WHERE `CharacterID` = ?");
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setInt(1, objectUUID);
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try {
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ResultSet rs = executeQuery();
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while (rs.next()) {
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while (rs.next()) {
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CharacterSkill cs = new CharacterSkill(rs, pc);
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CharacterSkill cs = new CharacterSkill(rs, playerCharacter);
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if (cs.getSkillsBase() != null)
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if (cs.getSkillsBase() != null)
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skills.put(cs.getSkillsBase().getName(), cs);
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characterSkills.put(cs.getSkillsBase().getName(), cs);
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}
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}
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rs.close();
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} catch (SQLException e) {
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} catch (SQLException e) {
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Logger.error("CharacterSkill.getCharacterSkillForCharacter", e);
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Logger.error(e);
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} finally {
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closeCallable();
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}
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}
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return skills;
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return characterSkills;
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}
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}
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public void UPDATE_TRAINS(final CharacterSkill cs) {
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public void UPDATE_TRAINS(final CharacterSkill characterSkill) {
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if (!cs.isTrained())
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if (!characterSkill.isTrained())
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return;
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return;
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prepareCallable("UPDATE `dyn_character_skill` SET `trains`=? WHERE `UID` = ?");
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try (Connection connection = DbManager.getConnection();
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setShort(1, (short)cs.getNumTrains());
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_character_skill` SET `trains`=? WHERE `UID` = ?")) {
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setLong(2, (long)cs.getObjectUUID());
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if (executeUpdate() != 0)
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preparedStatement.setShort(1, (short) characterSkill.getNumTrains());
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cs.syncTrains();
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preparedStatement.setLong(2, (long) characterSkill.getObjectUUID());
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if (preparedStatement.executeUpdate() != 0)
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characterSkill.syncTrains();
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} catch (SQLException e) {
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Logger.error(e);
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}
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}
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}
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public void updateDatabase(final CharacterSkill cs) {
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public void updateDatabase(final CharacterSkill characterSkill) {
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if (cs.getSkillsBase() == null) {
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Logger.error("Failed to find skillsBase for Skill " + cs.getObjectUUID());
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if (characterSkill.getSkillsBase() == null) {
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return;
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Logger.error("Failed to find skillsBase for Skill " + characterSkill.getObjectUUID());
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}
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if (CharacterSkill.GetOwner(cs) == null) {
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Logger.error("Failed to find owner for Skill " + cs.getObjectUUID());
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return;
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return;
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}
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}
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prepareCallable("UPDATE `dyn_character_skill` SET `skillsBaseID`=?, `CharacterID`=?, `trains`=? WHERE `UID`=?");
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if (CharacterSkill.GetOwner(characterSkill) == null) {
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setInt(1, cs.getSkillsBase().getObjectUUID());
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Logger.error("Failed to find owner for Skill " + characterSkill.getObjectUUID());
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setInt(2, CharacterSkill.GetOwner(cs).getObjectUUID());
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return;
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setShort(3, (short)cs.getNumTrains());
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}
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setLong(4, (long)cs.getObjectUUID());
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if (executeUpdate() != 0)
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try (Connection connection = DbManager.getConnection();
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cs.syncTrains();
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_character_skill` SET `skillsBaseID`=?, `CharacterID`=?, `trains`=? WHERE `UID`=?")) {
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preparedStatement.setInt(1, characterSkill.getSkillsBase().getObjectUUID());
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preparedStatement.setInt(2, CharacterSkill.GetOwner(characterSkill).getObjectUUID());
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preparedStatement.setShort(3, (short) characterSkill.getNumTrains());
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preparedStatement.setLong(4, (long) characterSkill.getObjectUUID());
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if (preparedStatement.executeUpdate() != 0)
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characterSkill.syncTrains();
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} catch (SQLException e) {
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Logger.error(e);
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}
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}
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}
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}
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}
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@@ -94,7 +94,7 @@ public class dbItemBaseHandler extends dbHandlerBase {
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Logger.error(e);
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Logger.error(e);
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}
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}
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Logger.info("read: " + recordsRead + "cached: " + ItemBase.getUUIDCache().size());
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Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
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}
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}
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public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
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public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
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