forked from MagicBane/Server
added ./aiinfo command for debugging new AI system
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.devcmd.cmds;
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import engine.Enum.BuildingGroup;
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import engine.Enum.GameObjectType;
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import engine.Enum.TargetColor;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.SessionManager;
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import engine.math.Vector3fImmutable;
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import engine.objects.*;
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import engine.util.StringUtils;
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import java.text.DecimalFormat;
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import java.util.ArrayList;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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/**
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* @author
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*
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*/
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public class aiInfoCmd extends AbstractDevCmd {
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public aiInfoCmd() {
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super("info");
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}
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@Override
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protected void _doCmd(PlayerCharacter pc, String[] words,
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AbstractGameObject target) {
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// Arg Count Check
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if (words.length != 1) {
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this.sendUsage(pc);
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return;
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}
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if (pc == null) {
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return;
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}
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String newline = "\r\n ";
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try {
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int targetID = Integer.parseInt(words[0]);
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Building b = BuildingManager.getBuilding(targetID);
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if (b == null)
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throwbackError(pc, "Building with ID " + targetID
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+ " not found");
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else
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target = b;
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} catch (Exception e) {
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}
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if (target == null) {
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throwbackError(pc, "Target is unknown or of an invalid type."
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+ newline + "Type ID: 0x"
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+ pc.getLastTargetType().toString()
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+ " Table ID: " + pc.getLastTargetID());
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return;
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}
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GameObjectType objType = target.getObjectType();
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int objectUUID = target.getObjectUUID();
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String output;
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if(objType != GameObjectType.Mob){
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output = "Please Select A Mob For AI Info" + newline;
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} else {
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Mob mob = (Mob) target;
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output = "Mob AI Information:" + newline;
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output += mob.getName() + newline;
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output += "BehaviourType: " + mob.BehaviourType.toString() + newline;
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output += "Behaviour Helper Type: " + mob.BehaviourType.BehaviourHelperType.toString() + newline;
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output += "Wimpy: " + mob.BehaviourType.isWimpy + newline;
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output += "Agressive: " + mob.BehaviourType.isAgressive + newline;
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output += "Can Roam: " + mob.BehaviourType.canRoam + newline;
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output += "Calls For Help: " + mob.BehaviourType.callsForHelp + newline;
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output += "Responds To Call For Help: " + mob.BehaviourType.respondsToCallForHelp + newline;
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output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
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if(mob.playerAgroMap.size() > 0){
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output += "Players Loaded:" + newline;
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}
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for(Map.Entry<Integer,Boolean> entry : mob.playerAgroMap.entrySet()){
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output += "Player ID: " + entry.getKey() + "In Range To Aggro: " + entry.getValue() + newline;
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}
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}
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throwbackInfo(pc, output);
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}
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@Override
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protected String _getHelpString() {
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return "Gets AI information on a Mob.";
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}
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@Override
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protected String _getUsageString() {
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return "' /aiinfo targetID'";
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}
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}
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