|  |  |  | @ -201,6 +201,25 @@ public class MobileFSM {@@ -201,6 +201,25 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |         mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex); | 
			
		
	
		
			
				
					|  |  |  |  |         mob.lastPatrolPointIndex += 1; | 
			
		
	
		
			
				
					|  |  |  |  |         MovementUtilities.aiMove(mob, mob.destination, true); | 
			
		
	
		
			
				
					|  |  |  |  |         if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()){ | 
			
		
	
		
			
				
					|  |  |  |  |             for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { | 
			
		
	
		
			
				
					|  |  |  |  |                 //make sure mob is out of combat stance
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (minion.getKey().despawned == false) { | 
			
		
	
		
			
				
					|  |  |  |  |                     if (minion.getKey().isCombat() && minion.getKey().getCombatTarget() == null) { | 
			
		
	
		
			
				
					|  |  |  |  |                         minion.getKey().setCombat(false); | 
			
		
	
		
			
				
					|  |  |  |  |                         UpdateStateMsg rwss = new UpdateStateMsg(); | 
			
		
	
		
			
				
					|  |  |  |  |                         rwss.setPlayer(minion.getKey()); | 
			
		
	
		
			
				
					|  |  |  |  |                         DispatchMessage.sendToAllInRange(minion.getKey(), rwss); | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                     if (MovementUtilities.canMove(minion.getKey())) { | 
			
		
	
		
			
				
					|  |  |  |  |                         Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3); | 
			
		
	
		
			
				
					|  |  |  |  |                         minion.getKey().updateLocation(); | 
			
		
	
		
			
				
					|  |  |  |  |                         Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z); | 
			
		
	
		
			
				
					|  |  |  |  |                         MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true); | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |     public static boolean canCast(Mob mob) { | 
			
		
	
		
			
				
					|  |  |  |  |         // Performs validation to determine if a
 | 
			
		
	
	
		
			
				
					|  |  |  | @ -386,9 +405,8 @@ public class MobileFSM {@@ -386,9 +405,8 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |                     chaseTarget(mob); | 
			
		
	
		
			
				
					|  |  |  |  |                 break; | 
			
		
	
		
			
				
					|  |  |  |  |             case GuardMinion: | 
			
		
	
		
			
				
					|  |  |  |  |                 if (!mob.npcOwner.isAlive()) { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (!mob.npcOwner.isAlive() || ((Mob)mob.npcOwner).despawned) | 
			
		
	
		
			
				
					|  |  |  |  |                     randomGuardPatrolPoint(mob); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |                 break; | 
			
		
	
		
			
				
					|  |  |  |  |             default: | 
			
		
	
		
			
				
					|  |  |  |  |                 if (mob.getCombatTarget() == null) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -464,7 +482,7 @@ public class MobileFSM {@@ -464,7 +482,7 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |                 PowersBase recall = PowersManager.getPowerByToken(-1994153779); | 
			
		
	
		
			
				
					|  |  |  |  |                 PowersManager.useMobPower(mob, mob, recall, 40); | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.setCombatTarget(null); | 
			
		
	
		
			
				
					|  |  |  |  |                 if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()){ | 
			
		
	
		
			
				
					|  |  |  |  |                 if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()){ | 
			
		
	
		
			
				
					|  |  |  |  |                     //guard captain pulls his minions home with him
 | 
			
		
	
		
			
				
					|  |  |  |  |                     for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { | 
			
		
	
		
			
				
					|  |  |  |  |                         PowersManager.useMobPower(minion.getKey(), minion.getKey(), recall, 40); | 
			
		
	
	
		
			
				
					|  |  |  | @ -473,7 +491,7 @@ public class MobileFSM {@@ -473,7 +491,7 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if(MovementUtilities.inRangeOfBindLocation(mob) == false) { | 
			
		
	
		
			
				
					|  |  |  |  |          else if(MovementUtilities.inRangeOfBindLocation(mob) == false) { | 
			
		
	
		
			
				
					|  |  |  |  |             PowersBase recall = PowersManager.getPowerByToken(-1994153779); | 
			
		
	
		
			
				
					|  |  |  |  |             PowersManager.useMobPower(mob, mob, recall, 40); | 
			
		
	
		
			
				
					|  |  |  |  |             mob.setCombatTarget(null); | 
			
		
	
	
		
			
				
					|  |  |  | @ -481,6 +499,10 @@ public class MobileFSM {@@ -481,6 +499,10 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |     private static void chaseTarget(Mob mob) { | 
			
		
	
		
			
				
					|  |  |  |  |         mob.updateMovementState(); | 
			
		
	
		
			
				
					|  |  |  |  |         if(mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false){ | 
			
		
	
		
			
				
					|  |  |  |  |             mob.setCombatTarget(null); | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) { | 
			
		
	
		
			
				
					|  |  |  |  |             if (mob.getRange() > 15) { | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.destination = mob.getCombatTarget().getLoc(); | 
			
		
	
	
		
			
				
					|  |  |  | @ -620,7 +642,7 @@ public class MobileFSM {@@ -620,7 +642,7 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |         Vector3fImmutable TreePos = mob.getGuild().getOwnedCity().getLoc(); | 
			
		
	
		
			
				
					|  |  |  |  |         mob.destination = new Vector3fImmutable(TreePos.x + xPoint,TreePos.y,TreePos.z + zPoint); | 
			
		
	
		
			
				
					|  |  |  |  |         MovementUtilities.aiMove(mob, mob.destination, true); | 
			
		
	
		
			
				
					|  |  |  |  |         if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) { | 
			
		
	
		
			
				
					|  |  |  |  |         if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()){ | 
			
		
	
		
			
				
					|  |  |  |  |             for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { | 
			
		
	
		
			
				
					|  |  |  |  |                 //make sure mob is out of combat stance
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (minion.getKey().despawned == false) { | 
			
		
	
	
		
			
				
					|  |  |  | 
 |