forked from MagicBane/Server
Unused parm in method interface removed.
This commit is contained in:
@@ -83,7 +83,7 @@ public class AddNPCCmd extends AbstractDevCmd {
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}
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}
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NPC npc = NPC.createNPC(name, contractID,
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NPC npc = NPC.createNPC(name, contractID,
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pc.getLoc(), null, true, zone, (short)level, true, null);
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pc.getLoc(), null, true, zone, (short) level, null);
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if (npc != null) {
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if (npc != null) {
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WorldGrid.addObject(npc, pc);
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WorldGrid.addObject(npc, pc);
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@@ -467,7 +467,7 @@ public enum BuildingManager {
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NPC npc = null;
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NPC npc = null;
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npc = NPC.createNPC( pirateName, NpcID.getObjectUUID(), NpcLoc, null, false, zone, (short) rank, false, building);
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npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, false, zone, (short) rank, building);
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if (npc == null)
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if (npc == null)
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return false;
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return false;
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@@ -522,7 +522,7 @@ public enum BuildingManager {
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return true;
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return true;
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}
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}
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npc = NPC.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), false, zone, (short) rank, false, building);
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npc = NPC.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), false, zone, (short) rank, building);
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if (npc == null)
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if (npc == null)
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return false;
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return false;
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@@ -975,9 +975,7 @@ public class NPC extends AbstractCharacter {
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return !this.isAlive();
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return !this.isAlive();
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}
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}
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// *** Refactor : this has a useInit flag that can be removed
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public static NPC createNPC(String name, int contractID, Vector3fImmutable spawn, Guild guild, boolean isMob, Zone parent, short level, Building building) {
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public static NPC createNPC(String name, int contractID, Vector3fImmutable spawn, Guild guild, boolean isMob, Zone parent, short level, boolean useInit, Building building) {
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NPC npcWithoutID = new NPC(name, (short) 0, (short) 0, (short) 0, (short) 0,
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NPC npcWithoutID = new NPC(name, (short) 0, (short) 0, (short) 0, (short) 0,
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(short) 0, (short) 1, 0, false, false, false, spawn, spawn, Vector3fImmutable.ZERO,
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(short) 0, (short) 1, 0, false, false, false, spawn, spawn, Vector3fImmutable.ZERO,
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