FatBoy
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ed1a6192c7
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enemy/notEnemy fix for mobs
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2023-04-22 18:24:43 -05:00 |
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FatBoy
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ae968211ab
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none to enum MonsterType
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2023-04-22 18:13:29 -05:00 |
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FatBoy
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a3170bfb4b
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test code for notEnemy
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2023-04-22 18:08:40 -05:00 |
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FatBoy
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344c5900b8
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added none check to enemy and notEnemy in mobbase
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2023-04-22 17:52:55 -05:00 |
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FatBoy
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1d74643fe3
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None added to enum MonsterType
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2023-04-22 17:49:26 -05:00 |
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FatBoy
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38e5081b0e
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moved createSiegeMob and createGuardMob to the Mob class
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2023-04-22 17:16:34 -05:00 |
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MagicBot
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8fa20c6f93
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Cleanup in mob class.
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2023-04-22 07:52:05 -04:00 |
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FatBoy
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45ab68caa4
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trebuchets now have pet AI with canRoam disabled
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2023-04-21 20:12:49 -05:00 |
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FatBoy
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3329d61636
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fixed error in initialize mob
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2023-04-21 18:23:52 -05:00 |
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FatBoy
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5299da784a
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mob respawn fix actual
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2023-04-21 15:17:37 -05:00 |
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FatBoy
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e5b7bd1fa6
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mob respawn fix
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2023-04-21 12:56:09 -05:00 |
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FatBoy
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881907c53a
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AggroWanderer and Wandered state updates
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2023-04-21 10:47:49 -05:00 |
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FatBoy
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6a03b58aa6
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pet AI logic
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2023-04-21 10:44:19 -05:00 |
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FatBoy
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e38be1e18f
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pet movement logic
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2023-04-21 10:20:38 -05:00 |
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FatBoy
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1ff42b775c
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added hamlet guard logic
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2023-04-21 10:02:09 -05:00 |
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FatBoy
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cfe8d20d2b
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added barracks list to city object
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2023-04-20 21:23:42 -05:00 |
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FatBoy
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aa8f59f6f7
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wall archer debugging
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2023-04-19 19:05:24 -05:00 |
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FatBoy
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f3b6f5595b
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logic for wall archers fix
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2023-04-18 20:54:53 -05:00 |
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FatBoy
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0448448263
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logic for wall archers
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2023-04-18 20:52:33 -05:00 |
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FatBoy
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0914580bea
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Gave Wall Archers mob AI
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2023-04-18 20:47:49 -05:00 |
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FatBoy
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914575a360
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guard minion spawning work
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2023-04-17 21:48:31 -05:00 |
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FatBoy
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259025d572
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guard recall off city grid
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2023-04-17 21:31:56 -05:00 |
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FatBoy
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aa3c70ae31
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guard minions AI
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2023-04-17 20:51:34 -05:00 |
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FatBoy
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2f4b675a2c
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added mob fsm data to mob
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2023-04-17 19:15:08 -05:00 |
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MagicBot
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662d1d2b85
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Enum moved to Enum.
Updated logic in rs constructor to handle blanks properly.
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2023-04-17 07:20:39 -04:00 |
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FatBoy
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6e92836deb
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GuardCaptain aggro rules
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2023-04-16 21:48:21 -05:00 |
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FatBoy
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b1bd09bfc4
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GuardCaptain flag in run after load
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2023-04-16 20:52:37 -05:00 |
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FatBoy
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7e08a3d8ab
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GuardCaptain flag when slotting in barracks
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2023-04-16 20:44:28 -05:00 |
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FatBoy
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cb5c2c668a
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load guard in barracks
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2023-04-16 20:36:51 -05:00 |
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FatBoy
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c93f932caa
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fixed spelling error in MObBehaviourType enum
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2023-04-16 19:59:13 -05:00 |
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FatBoy
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f855ec9a19
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fsm lookup changes
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2023-04-16 19:50:59 -05:00 |
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FatBoy
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6817c3dffe
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moved fsm lookup to runAfterLoad
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2023-04-16 19:45:55 -05:00 |
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FatBoy
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c17f745461
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moved fsm lookup to runAfterLoad
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2023-04-16 19:45:17 -05:00 |
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FatBoy
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664b5fea73
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logger addition for mob
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2023-04-16 19:40:33 -05:00 |
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FatBoy
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3c118ed88b
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unecessary try removal
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2023-04-16 19:29:14 -05:00 |
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FatBoy
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1d965c0785
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remove test code, added guard captain and minion behaviour flags
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2023-04-16 19:27:18 -05:00 |
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FatBoy
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37ccfaa509
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Merge remote-tracking branch 'origin/magicbox1.5' into new-mob-behaviour
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2023-04-16 19:16:05 -05:00 |
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FatBoy
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eb20d926e3
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guard aggro logic
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2023-04-16 18:58:55 -05:00 |
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FatBoy
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0ee7507467
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new chase logic for mobs
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2023-04-16 13:30:46 -05:00 |
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FatBoy
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c1bba30dec
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cleanup old patrol code
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2023-04-16 13:24:22 -05:00 |
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FatBoy
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db0e9d1847
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add random 10-15 delay between patrolling for mobs
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2023-04-16 13:23:42 -05:00 |
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FatBoy
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ef74d1ae8c
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init. patrol points list
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2023-04-16 13:07:28 -05:00 |
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FatBoy
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0779fbab87
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implement new patrol system
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2023-04-16 13:03:42 -05:00 |
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FatBoy
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028135f859
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new mob patrolling system
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2023-04-16 12:48:23 -05:00 |
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FatBoy
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cfa59d8012
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pet AI implemented
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2023-04-15 22:04:55 -05:00 |
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FatBoy
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ca40d7a71d
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added ./aiinfo command for debugging new AI system
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2023-04-15 20:53:47 -05:00 |
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FatBoy
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ccd6032c15
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added ./aiinfo command for debugging new AI system
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2023-04-15 20:36:56 -05:00 |
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FatBoy
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ecec3833c4
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added ./aiinfo command for debugging new AI system
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2023-04-15 20:31:13 -05:00 |
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FatBoy
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98eb557c58
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added none to behaviour type for mobs and defuated RS constructor for mobs
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2023-04-15 20:03:17 -05:00 |
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FatBoy
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f75323e7e2
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LootManager cleanup + say message for mobs calling for help
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2023-04-15 12:21:31 -05:00 |
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