FatBoy
|
ef0e277f46
|
refactored AI variables from MBServerStatics
|
2023-06-26 20:21:10 -05:00 |
|
FatBoy
|
413df09ddf
|
removed error code in FSM manager
|
2023-06-25 19:51:52 -05:00 |
|
FatBoy
|
2cfe527389
|
mob AI no longer checks for no online players
|
2023-05-28 14:12:31 -05:00 |
|
FatBoy
|
f94e66bf74
|
mobs update location after moving to patrol point index
|
2023-05-28 14:05:58 -05:00 |
|
FatBoy
|
33c6f1c74d
|
patrol point index
|
2023-05-28 13:48:15 -05:00 |
|
MagicBot
|
566522befb
|
Reformat and bonus code removal.
|
2023-05-28 08:12:34 -04:00 |
|
FatBoy
|
92015c1a13
|
guards no longer ignore early exit. FSM will not run if no players are online. mobs will use translocate instead of recall power.
|
2023-05-15 19:01:43 -05:00 |
|
FatBoy
|
64bde9c197
|
guard reverse KoS logic
|
2023-05-06 15:53:35 -05:00 |
|
FatBoy
|
f24605735e
|
renamed "run" in MobileFSM to "DetermineAction"
|
2023-04-23 20:41:43 -05:00 |
|
MagicBot
|
68ae4604b0
|
Added max values to metrics.
|
2023-03-16 12:40:08 -04:00 |
|
MagicBot
|
a4029fb6e2
|
Updated simulation metrics access.
|
2023-03-16 12:18:42 -04:00 |
|
MagicBot
|
3dbdad2580
|
Reverted changes.
|
2023-03-16 11:48:54 -04:00 |
|
FatBoy
|
626967cd86
|
revert
|
2023-03-15 18:27:13 -05:00 |
|
FatBoy
|
113d74cffe
|
method to check if zone has players inside it
mob ai check if zone has no players mobs need not perform actions
|
2023-03-15 17:17:22 -05:00 |
|
FatBoy
|
db71635f16
|
delay between mob actions to reduce synchronized appearance
|
2023-03-15 13:46:58 -05:00 |
|
MagicBot
|
afa74ba6fe
|
Optimized imports.
|
2022-06-23 18:25:45 -04:00 |
|
MagicBot
|
59cebf9e9b
|
Auditmobs hashset for to deleted as it was being populated once a second but never used.
|
2022-06-03 12:28:56 -04:00 |
|
MagicBot
|
bbfdde57a3
|
Initial Repository Push
|
2022-04-30 09:41:17 -04:00 |
|