FatBoy-DOTC
|
adcf3fd9b6
|
load mesh data and structure meshes
|
1 year ago |
FatBoy-DOTC
|
e983a32b5d
|
load mesh data and structure meshes
|
1 year ago |
FatBoy-DOTC
|
b6b5db41bd
|
load mesh data and structure meshes
|
1 year ago |
FatBoy-DOTC
|
d573534f6d
|
load mesh data and structure meshes
|
1 year ago |
FatBoy-DOTC
|
06df109a18
|
load mesh data and structure meshes
|
1 year ago |
FatBoy-DOTC
|
90b516bbb9
|
load mesh data and structure meshes
|
1 year ago |
FatBoy-DOTC
|
68920f150d
|
load mesh data and structure meshes
|
1 year ago |
FatBoy-DOTC
|
c77f38dec1
|
load mesh data and structure meshes
|
1 year ago |
FatBoy-DOTC
|
306c64d236
|
Triangle check
|
1 year ago |
FatBoy-DOTC
|
0b05e661c7
|
cleanup and comment
|
1 year ago |
FatBoy-DOTC
|
a94a400102
|
cleanup and comment
|
1 year ago |
FatBoy-DOTC
|
688553e6c6
|
invert X axis instead of Z axis
|
1 year ago |
FatBoy-DOTC
|
4f057ee851
|
utilize min and max Y values for meshes
|
1 year ago |
FatBoy-DOTC
|
fd47c90f4f
|
utilize min and max Y values for meshes
|
1 year ago |
FatBoy-DOTC
|
253ca2344e
|
add Y axis of building to mesh height
|
1 year ago |
FatBoy-DOTC
|
31ea74f98c
|
reverse Z axis
|
1 year ago |
FatBoy-DOTC
|
67c474dbdf
|
collision work
|
1 year ago |
FatBoy-DOTC
|
c65a713bae
|
collision work
|
1 year ago |
FatBoy-DOTC
|
c92316f03e
|
data load fixes
|
1 year ago |
FatBoy-DOTC
|
f1e41e47cf
|
database mesh data loaded into hashmaps
|
1 year ago |
MagicBot
|
78a0416b19
|
Updated city planting to conform to class refactor project.
|
1 year ago |
MagicBot
|
8bd406bcf4
|
Mobile implements Delayed interface
|
2 years ago |
MagicBot
|
59190e33c9
|
Template added for player cities (0)
|
2 years ago |
MagicBot
|
091b1a1d5b
|
Start refactor to use templates
|
2 years ago |
MagicBot
|
14ba9d0f7f
|
SQL statement set.
|
2 years ago |
MagicBot
|
cf2bf2dacf
|
DBhandler created for templates
|
2 years ago |
MagicBot
|
4c994e6e55
|
Removed old method
|
2 years ago |
MagicBot
|
6a76cc7a29
|
Patrol points loaded
|
2 years ago |
MagicBot
|
beb2b47162
|
Collection used and old method deleted.
|
2 years ago |
MagicBot
|
2cc37481ca
|
New collection created in handled and loaded from db
|
2 years ago |
MagicBot
|
5ac62d60be
|
Collection used and old handler removed.
|
2 years ago |
MagicBot
|
6fb1e2e5f1
|
Load collection from db
|
2 years ago |
MagicBot
|
385695a610
|
Load collection from db
|
2 years ago |
MagicBot
|
602f8bc843
|
Cleanup building initialization
|
2 years ago |
MagicBot
|
89cb808481
|
Removed old handlers
|
2 years ago |
MagicBot
|
5ed21f9b76
|
Refactored Zone to new system
|
2 years ago |
MagicBot
|
f889bcf927
|
Building handler added
|
2 years ago |
MagicBot
|
34024c9fb4
|
New handlers created
|
2 years ago |
MagicBot
|
a17b9fdd13
|
Zone extents derived from zone
|
2 years ago |
MagicBot
|
df54840a88
|
Completed partial refactor.
|
2 years ago |
MagicBot
|
0d75e6db9b
|
Start terrain refactor
|
2 years ago |
MagicBot
|
e0387dce00
|
class and table schema now conform to JSON
|
2 years ago |
MagicBot
|
46b3db033b
|
Inlined empty getters
|
2 years ago |
MagicBot
|
3fb08ca2c3
|
Visibility promotion for a data class
|
2 years ago |
MagicBot
|
b7a907c8c8
|
db method to support removing all minions
|
2 years ago |
MagicBot
|
975542d8af
|
sql column update.
|
2 years ago |
MagicBot
|
e948da95b5
|
Column name updated.
|
2 years ago |
MagicBot
|
57ff1ede97
|
Name is all that's needed.
|
2 years ago |
MagicBot
|
60fb2571a2
|
Support for loading of skill adjustment map.
|
2 years ago |
MagicBot
|
205c9580e3
|
sql column name fix.
|
2 years ago |