You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
104 lines
2.8 KiB
104 lines
2.8 KiB
3 years ago
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||
|
// Magicbane Emulator Project © 2013 - 2022
|
||
|
// www.magicbane.com
|
||
|
|
||
|
|
||
|
|
||
|
package engine.devcmd.cmds;
|
||
|
|
||
|
import engine.Enum;
|
||
|
import engine.devcmd.AbstractDevCmd;
|
||
|
import engine.gameManager.DbManager;
|
||
|
import engine.math.Vector3fImmutable;
|
||
|
import engine.objects.*;
|
||
|
|
||
|
public class GotoObj extends AbstractDevCmd {
|
||
|
|
||
|
public GotoObj() {
|
||
|
super("gotoobj");
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
protected void _doCmd(PlayerCharacter player, String[] words,
|
||
|
AbstractGameObject target) {
|
||
|
|
||
|
int uuid;
|
||
|
Vector3fImmutable targetLoc = Vector3fImmutable.ZERO;
|
||
|
Enum.DbObjectType objectType;
|
||
|
|
||
|
try {
|
||
|
uuid = Integer.parseInt(words[0]);
|
||
|
} catch (NumberFormatException e) {
|
||
|
this.throwbackError(player, "Failed to parse UUID" + e.toString());
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
objectType = DbManager.BuildingQueries.GET_UID_ENUM(uuid);
|
||
|
|
||
|
switch (objectType) {
|
||
|
|
||
|
case NPC:
|
||
|
NPC npc = (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, uuid);
|
||
|
|
||
|
if (npc != null)
|
||
|
targetLoc = npc.getLoc();
|
||
|
break;
|
||
|
case MOB:
|
||
|
Mob mob = (Mob) DbManager.getFromCache(Enum.GameObjectType.Mob, uuid);
|
||
|
|
||
|
if (mob != null)
|
||
|
targetLoc = mob.getLoc();
|
||
|
break;
|
||
|
case CHARACTER:
|
||
|
PlayerCharacter playerCharacter = (PlayerCharacter) DbManager.getFromCache(Enum.GameObjectType.PlayerCharacter, uuid);
|
||
|
|
||
|
if (playerCharacter != null)
|
||
|
targetLoc = playerCharacter.getLoc();
|
||
|
break;
|
||
|
case BUILDING:
|
||
|
Building building = (Building) DbManager.getFromCache(Enum.GameObjectType.Building, uuid);
|
||
|
|
||
|
if (building != null)
|
||
|
targetLoc = building.getLoc();
|
||
|
break;
|
||
|
case ZONE:
|
||
|
Zone zone = (Zone) DbManager.getFromCache(Enum.GameObjectType.Zone, uuid);
|
||
|
|
||
|
if (zone != null)
|
||
|
targetLoc = zone.getLoc();
|
||
|
break;
|
||
|
case CITY:
|
||
|
City city = (City) DbManager.getFromCache(Enum.GameObjectType.City, uuid);
|
||
|
|
||
|
if (city != null)
|
||
|
targetLoc = city.getLoc();
|
||
|
break;
|
||
|
}
|
||
|
// Teleport player
|
||
|
|
||
|
if (targetLoc == Vector3fImmutable.ZERO) {
|
||
|
this.throwbackError(player, "Failed to locate UUID");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
player.teleport(targetLoc);
|
||
|
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
protected String _getHelpString() {
|
||
|
return "Teleports player to a UUID";
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
protected String _getUsageString() {
|
||
|
return "' /gotoobj <UID>'";
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|