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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.gameManager;
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import engine.Enum;
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import engine.Enum.GameObjectType;
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import engine.Enum.ModType;
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import engine.Enum.SourceType;
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import engine.InterestManagement.WorldGrid;
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import engine.db.archive.BaneRecord;
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import engine.db.archive.PvpRecord;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.MessageDispatcher;
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import engine.net.client.ClientConnection;
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import engine.net.client.Protocol;
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import engine.net.client.msg.chat.*;
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import engine.net.client.msg.commands.ClientAdminCommandMsg;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import engine.server.world.WorldServer;
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import engine.session.Session;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.Set;
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public enum ChatManager {
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CHATMANAGER;
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// Sending a quantity of (FLOOD_QTY_THRESHOLD) messages within
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// (FLOOD_TIME_THRESHOLD) ms will flag as a flood message
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// Example, set to 3 & 2000 to flag the 3rd message within 2000 ms.
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private static final int FLOOD_QTY_THRESHOLD = 3;
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private static final int FLOOD_TIME_THRESHOLD = 2000;
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private static final String FLOOD_USER_ERROR = "You talk too much!";
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private static final String SILENCED = "You find yourself mute!";
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private static final String UNKNOWN_COMMAND = "No such command.";
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/**
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* This method used when handling a ChatMsg received from the network.
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*/
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public static void handleChatMsg(Session sender, AbstractChatMsg msg) {
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if (msg == null) {
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Logger.warn(
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"null message: ");
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return;
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}
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if (sender == null) {
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Logger.warn(
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"null sender: ");
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return;
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}
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PlayerCharacter pc = sender.getPlayerCharacter();
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if (pc == null) {
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Logger.warn(
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"invalid sender: ");
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return;
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}
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Protocol protocolMsg = msg.getProtocolMsg();
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// Flood control, implemented per channel
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boolean isFlood = false;
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long curMsgTime = System.currentTimeMillis();
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long checkTime = pc.chatFloodTime(protocolMsg.opcode, curMsgTime, FLOOD_QTY_THRESHOLD - 1);
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if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
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isFlood = true;
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switch (protocolMsg) {
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case CHATSAY:
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ChatManager.chatSay(pc, msg.getMessage(), isFlood);
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return;
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case CHATCSR:
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ChatManager.chatCSR(msg);
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return;
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case CHATTELL:
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ChatTellMsg ctm = (ChatTellMsg) msg;
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ChatManager.chatTell(pc, ctm.getTargetName(), ctm.getMessage(), isFlood);
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return;
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case CHATSHOUT:
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ChatManager.chatShout(pc, msg.getMessage(), isFlood);
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return;
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case CHATGUILD:
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ChatManager.chatGuild(pc, (ChatGuildMsg) msg);
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return;
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case CHATGROUP:
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ChatManager.chatGroup(pc, (ChatGroupMsg) msg);
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return;
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case CHATIC:
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ChatManager.chatIC(pc, (ChatICMsg) msg);
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return;
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case LEADERCHANNELMESSAGE:
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ChatManager.chatGlobal(pc, msg.getMessage(), isFlood);
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return;
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case GLOBALCHANNELMESSAGE:
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case CHATPVP:
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case CHATCITY:
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case CHATINFO:
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case SYSTEMBROADCASTCHANNEL:
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default:
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}
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}
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/*
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* Channels
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*/
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/*
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* CSR
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*/
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public static void chatCSR(AbstractChatMsg msg) {
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PlayerCharacter sender = (PlayerCharacter) msg.getSource();
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if (sender == null)
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return;
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// if (promotionClass == null)
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// return false;
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// int promotionClassID = promotionClass.getUUID();
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// switch (promotionClassID) {
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// case 2901:
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// case 2902:
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// case 2903:
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// case 2904:
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// case 2910:
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// return true;
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// }
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// return false;
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if (!sender.isCSR) {
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ChatManager.chatSystemError(sender, UNKNOWN_COMMAND);
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return;
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}
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ArrayList<AbstractWorldObject> distroList = new ArrayList<>();
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for (PlayerCharacter pc : SessionManager
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.getAllActivePlayerCharacters()) {
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if (pc.getAccount().status.equals(Enum.AccountStatus.BANNED) == false)
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distroList.add(pc);
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}
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// Send dispatch to each player
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for (AbstractWorldObject abstractWorldObject : distroList) {
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PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
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Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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}
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}
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public static boolean testSilenced(PlayerCharacter pc) {
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PlayerBonuses bonus = pc.getBonuses();
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if (bonus != null && bonus.getBool(ModType.Silenced, SourceType.None)) {
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ChatManager.chatSayError(pc, SILENCED);
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return true;
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}
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return false;
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}
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/*
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* Say
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*/
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public static void chatSay(AbstractWorldObject player, String text, boolean isFlood) {
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PlayerCharacter pcSender = null;
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if (player.getObjectType() == GameObjectType.PlayerCharacter)
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pcSender = (PlayerCharacter) player;
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// Parser eats all dev commands
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if (isFlood) {
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ChatManager.chatSayError(pcSender, FLOOD_USER_ERROR);
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return;
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}
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if (ChatManager.isDevCommand(text) == true) {
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ChatManager.processDevCommand(player, text);
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return;
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}
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if (ChatManager.isUpTimeRequest(text) == true) {
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sendSystemMessage(pcSender, WorldServer.getUptimeString());
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return;
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}
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if (ChatManager.isVersionRequest(text) == true) {
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sendSystemMessage(pcSender, ConfigManager.MB_WORLD_GREETING.getValue());
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return;
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}
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if (ChatManager.isNetStatRequest(text) == true) {
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sendSystemMessage(pcSender, MessageDispatcher.getNetstatString());
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return;
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}
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// Needs to be refactored
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if (ChatManager.isPopulationRequest(text) == true) {
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sendSystemMessage(pcSender, SimulationManager.getPopulationString());
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return;
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}
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if (ChatManager.isPvpRequest(text) == true) {
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sendSystemMessage(pcSender, PvpRecord.getPvpHistoryString(pcSender.getObjectUUID()));
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return;
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}
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if (ChatManager.isBaneRequest(text) == true) {
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sendSystemMessage(pcSender, BaneRecord.getBaneHistoryString());
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return;
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}
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if (pcSender != null && testSilenced(pcSender))
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return;
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// Make the Message
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ChatSayMsg chatSayMsg = new ChatSayMsg(player, text);
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DispatchMessage.dispatchMsgToInterestArea(pcSender, chatSayMsg, Enum.DispatchChannel.SECONDARY, MBServerStatics.SAY_RANGE, true, true);
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}
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public static void sendSystemMessage(PlayerCharacter targetPlayer, String messageString) {
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ChatSystemMsg msg = new ChatSystemMsg(null, messageString);
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msg.setMessageType(4);
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msg.setChannel(engine.Enum.ChatChannelType.SYSTEM.getChannelID());
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Dispatch dispatch = Dispatch.borrow(targetPlayer, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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}
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/*
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* Shout
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*/
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public static void chatShout(AbstractWorldObject sender, String text,
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boolean isFlood) {
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PlayerCharacter pcSender = null;
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if (sender.getObjectType().equals(GameObjectType.PlayerCharacter))
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pcSender = (PlayerCharacter) sender;
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if (isFlood) {
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ChatManager.chatSayError(pcSender, FLOOD_USER_ERROR);
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return;
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}
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if (pcSender != null && testSilenced(pcSender))
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return;
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// Make the Message
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ChatShoutMsg msg = new ChatShoutMsg(sender, text);
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DispatchMessage.dispatchMsgToInterestArea(pcSender, msg, engine.Enum.DispatchChannel.SECONDARY, MBServerStatics.SHOUT_RANGE, true, true);
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}
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public static void chatGlobal(PlayerCharacter sender, String text,
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boolean isFlood) {
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PlayerCharacter pcSender = null;
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if (sender.getObjectType().equals(GameObjectType.PlayerCharacter))
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pcSender = (PlayerCharacter) sender;
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if (isFlood) {
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ChatManager.chatSayError(pcSender, FLOOD_USER_ERROR);
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return;
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}
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if (pcSender != null && testSilenced(pcSender))
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return;
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// Make the Message
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ChatGlobalMsg msg = new ChatGlobalMsg(sender, text);
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DispatchMessage.dispatchMsgToAll(sender, msg, true);
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}
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/*
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* Tell
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*/
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public static void chatTell(AbstractWorldObject sender, String recipient,
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String text, boolean isFlood) {
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if (text.isEmpty())
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return;
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PlayerCharacter pcSender = null;
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if (sender.getObjectType().equals(GameObjectType.PlayerCharacter))
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pcSender = (PlayerCharacter) sender;
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if (pcSender != null && testSilenced(pcSender))
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return;
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PlayerCharacter pcRecip = SessionManager
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.getPlayerCharacterByLowerCaseName(recipient);
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if (pcRecip != null) {
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if (isFlood) {
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ChatManager.chatTellError(pcSender, FLOOD_USER_ERROR);
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return;
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}
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ChatManager.chatTell(sender, pcRecip, text);
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} else
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ChatManager.chatTellError((PlayerCharacter) sender,
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"There is no such player.");
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}
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public static void chatTell(AbstractWorldObject sender,
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AbstractWorldObject recipient, String text) {
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PlayerCharacter pcSender = null;
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if (sender.getObjectType().equals(GameObjectType.PlayerCharacter))
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pcSender = (PlayerCharacter) sender;
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if (pcSender != null && testSilenced(pcSender))
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return;
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// Verify we are sending to a PlayerCharacter
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PlayerCharacter pcRecip;
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if (recipient.getObjectType().equals(GameObjectType.PlayerCharacter))
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pcRecip = (PlayerCharacter) recipient;
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else
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return;
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ClientConnection cc = SessionManager.getClientConnection(
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pcRecip);
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// make sure we have a good ClientConnection
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if (cc != null) {
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ChatTellMsg chatTellMsg = new ChatTellMsg(sender, pcRecip, text);
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// Don't send to recipient if they're ignoring sender
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if (!pcRecip.isIgnoringPlayer(pcSender)) {
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// Send dispatch to each player
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Dispatch dispatch = Dispatch.borrow(pcRecip, chatTellMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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}
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// Also send /tell to sender
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if (pcSender != null) {
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Dispatch dispatch = Dispatch.borrow(pcSender, chatTellMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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}
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} else
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ChatManager.chatTellError(pcSender,
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"There is no such player.");
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}
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public static void chatGuild(PlayerCharacter sender, ChatGuildMsg msg) {
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// Verify sender has PlayerCharacter
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if (sender == null)
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return;
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if (testSilenced(sender))
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return;
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// Verify player is in guild and get guild
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Guild guild = sender.getGuild();
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if (guild == null || guild.getObjectUUID() == 0)
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return;
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// Get Distro List for guild
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ArrayList<PlayerCharacter> distroList = SessionManager.getActivePCsInGuildID(guild.getObjectUUID());
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if (msg.getUnknown02() == 5) {
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|
Guild nation = guild.getNation();
|
|
|
|
if (nation == null)
|
|
|
|
return;
|
|
|
|
distroList = ChatManager.getNationListChat(nation, sender);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check the DistroList size
|
|
|
|
if (distroList.size() < 1) {
|
|
|
|
ChatManager.chatGuildError(sender,
|
|
|
|
"You find yourself mute!");
|
|
|
|
Logger.error("Guild Chat returned a list of Players <1 in length.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Make the Message
|
|
|
|
|
|
|
|
// make the ed message
|
|
|
|
ChatGuildMsg chatGuildMsg = new ChatGuildMsg(msg);
|
|
|
|
|
|
|
|
chatGuildMsg.setSourceType(sender.getObjectType().ordinal());
|
|
|
|
chatGuildMsg.setSourceID(sender.getObjectUUID());
|
|
|
|
chatGuildMsg.setSourceName(sender.getFirstName());
|
|
|
|
chatGuildMsg.setUnknown03(WorldServer.worldMapID); // Server ID
|
|
|
|
chatGuildMsg.setUnknown04(sender.getGuild() != null ? sender.getGuild()
|
|
|
|
.getCharter() : 0); // Charter?
|
|
|
|
chatGuildMsg.setUnknown05(GuildStatusController.getTitle(sender.getGuildStatus())); // Title?
|
|
|
|
chatGuildMsg.setUnknown06(sender.getRace().getRaceType().getCharacterSex().equals(Enum.CharacterSex.MALE) ? 1 : 2); // isMale?, seen 1 and 2
|
|
|
|
|
|
|
|
// Send dispatch to each player
|
|
|
|
|
|
|
|
for (AbstractWorldObject abstractWorldObject : distroList) {
|
|
|
|
PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
|
|
|
|
Dispatch dispatch = Dispatch.borrow(playerCharacter, chatGuildMsg);
|
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatIC(PlayerCharacter sender, ChatICMsg msg) {
|
|
|
|
|
|
|
|
// Verify sender has PlayerCharacter
|
|
|
|
if (sender == null)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (testSilenced(sender))
|
|
|
|
return;
|
|
|
|
|
|
|
|
// Verify player is in guild and get guild
|
|
|
|
Guild guild = sender.getGuild();
|
|
|
|
if (guild == null || guild.getObjectUUID() == 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
//Verify player is an IC
|
|
|
|
|
|
|
|
if (GuildStatusController.isInnerCouncil(sender.getGuildStatus()) == false)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// Get Distro List for guild
|
|
|
|
HashSet<AbstractWorldObject> distroList = ChatManager.getGuildICList(guild, sender);
|
|
|
|
|
|
|
|
// Check the DistroList size
|
|
|
|
if (distroList.size() < 1) {
|
|
|
|
ChatManager.chatICError(sender, "You find yourself mute!");
|
|
|
|
Logger.error("Guild Chat returned a list of Players <1 in length.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO Hrm, are we modifying the incoming message or making a response?
|
|
|
|
// Not anymore we aren't!
|
|
|
|
|
|
|
|
// Create new outgoing message
|
|
|
|
|
|
|
|
ChatICMsg chatICMsg = new ChatICMsg(msg);
|
|
|
|
|
|
|
|
chatICMsg.setSourceType(sender.getObjectType().ordinal());
|
|
|
|
chatICMsg.setSourceID(sender.getObjectUUID());
|
|
|
|
chatICMsg.setSourceName(sender.getFirstName());
|
|
|
|
chatICMsg.setUnknown02(WorldServer.worldMapID); // Server ID
|
|
|
|
chatICMsg.setUnknown03(GuildStatusController.getRank(sender.getGuildStatus())); // correct?
|
|
|
|
chatICMsg.setUnknown04(GuildStatusController.getTitle(sender.getGuildStatus())); // correct?
|
|
|
|
chatICMsg.setUnknown05(2); // unknown, seen 1 and 2
|
|
|
|
|
|
|
|
|
|
|
|
// Send dispatch to each player
|
|
|
|
|
|
|
|
for (AbstractWorldObject abstractWorldObject : distroList) {
|
|
|
|
PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
|
|
|
|
Dispatch dispatch = Dispatch.borrow(playerCharacter, chatICMsg);
|
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
private static boolean isVersionRequest(String text) {
|
|
|
|
return text.equalsIgnoreCase("lua_version()");
|
|
|
|
}
|
|
|
|
|
|
|
|
private static boolean isPvpRequest(String text) {
|
|
|
|
return text.equalsIgnoreCase("lua_pvp()");
|
|
|
|
}
|
|
|
|
|
|
|
|
private static boolean isBaneRequest(String text) {
|
|
|
|
return text.equalsIgnoreCase("lua_banes()");
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatGroup(PlayerCharacter sender, ChatGroupMsg msg) {
|
|
|
|
|
|
|
|
// Verify sender has PlayerCharacter
|
|
|
|
if (sender == null)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (testSilenced(sender))
|
|
|
|
return;
|
|
|
|
|
|
|
|
// Verify player is in guild and get guild
|
|
|
|
|
|
|
|
Group group = GroupManager.getGroup(sender);
|
|
|
|
|
|
|
|
if (group == null)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// Get Distro List for guild
|
|
|
|
HashSet<AbstractWorldObject> distroList = ChatManager.getGroupList(group, sender);
|
|
|
|
|
|
|
|
// Check the DistroList size
|
|
|
|
if (distroList.size() < 1) {
|
|
|
|
ChatManager.chatGroupError(sender,
|
|
|
|
"You find yourself mute!");
|
|
|
|
Logger.error("Group Chat returned a list of Players <1 in length.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Make the Message
|
|
|
|
|
|
|
|
ChatGroupMsg chatGroupMsg = new ChatGroupMsg(msg);
|
|
|
|
|
|
|
|
chatGroupMsg.setSourceType(sender.getObjectType().ordinal());
|
|
|
|
chatGroupMsg.setSourceID(sender.getObjectUUID());
|
|
|
|
chatGroupMsg.setSourceName(sender.getFirstName());
|
|
|
|
chatGroupMsg.setUnknown02(WorldServer.worldMapID); // Server ID
|
|
|
|
|
|
|
|
|
|
|
|
// Send dispatch to each player
|
|
|
|
|
|
|
|
for (AbstractWorldObject abstractWorldObject : distroList) {
|
|
|
|
PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
|
|
|
|
Dispatch dispatch = Dispatch.borrow(playerCharacter, chatGroupMsg);
|
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void GuildEnterWorldMsg(PlayerCharacter sender,
|
|
|
|
ClientConnection origin) {
|
|
|
|
// Verify sender has PlayerCharacter
|
|
|
|
if (sender == null)
|
|
|
|
return;
|
|
|
|
// Verify player is in guild and get guild
|
|
|
|
Guild guild = sender.getGuild();
|
|
|
|
if (guild == null || guild.getObjectUUID() == 0)
|
|
|
|
return;
|
|
|
|
// Get Distro List for guild
|
|
|
|
HashSet<AbstractWorldObject> distroList = ChatManager.getGuildList(guild, null);
|
|
|
|
// Check the DistroList size
|
|
|
|
if (distroList.size() < 1) {
|
|
|
|
Logger.error("Guild EnterWorldMsg returned a list of Players <1 in length.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Make and send enter world message
|
|
|
|
GuildEnterWorldMsg msg = new GuildEnterWorldMsg(sender);
|
|
|
|
msg.setName(sender.getFirstName());
|
|
|
|
msg.setGuildTitle(GuildStatusController.getTitle(sender.getGuildStatus()));
|
|
|
|
msg.setGuildUUID(guild.getObjectUUID());
|
|
|
|
msg.setCharter(guild.getCharter());
|
|
|
|
|
|
|
|
// Send dispatch to each player
|
|
|
|
|
|
|
|
for (AbstractWorldObject abstractWorldObject : distroList) {
|
|
|
|
PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
|
|
|
|
Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);
|
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatPeekSteal(PlayerCharacter sender, AbstractCharacter tar, Item item, boolean success, boolean detect, int amount) {
|
|
|
|
if (sender == null || tar == null)
|
|
|
|
return;
|
|
|
|
|
|
|
|
PlayerCharacter target = null;
|
|
|
|
|
|
|
|
if (tar.getObjectType().equals(GameObjectType.PlayerCharacter))
|
|
|
|
target = (PlayerCharacter) tar;
|
|
|
|
|
|
|
|
// Get Distro List
|
|
|
|
HashSet<AbstractWorldObject> distroList = WorldGrid
|
|
|
|
.getObjectsInRangePartial(sender.getLoc(),
|
|
|
|
MBServerStatics.SAY_RANGE, MBServerStatics.MASK_PLAYER);
|
|
|
|
|
|
|
|
// Check the DistroList size
|
|
|
|
if (distroList.size() < 1)
|
|
|
|
return;
|
|
|
|
|
|
|
|
//remove Thief and Victim from other's list
|
|
|
|
int size = distroList.size();
|
|
|
|
for (int i = size - 1; i > -1; i--) {
|
|
|
|
AbstractWorldObject awo = (AbstractWorldObject) distroList.toArray()[i];
|
|
|
|
if (awo.getObjectUUID() == sender.getObjectUUID())
|
|
|
|
distroList.remove(awo);
|
|
|
|
else if (awo.getObjectUUID() == tar.getObjectUUID())
|
|
|
|
distroList.remove(awo);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
String textToThief = "";
|
|
|
|
String textToVictim = "";
|
|
|
|
String textToOthers = "";
|
|
|
|
|
|
|
|
if (item != null) //Steal
|
|
|
|
if (success) {
|
|
|
|
String name = "";
|
|
|
|
if (item.getItemBase() != null)
|
|
|
|
if (item.getItemBase().getUUID() == 7)
|
|
|
|
name = amount + " gold ";
|
|
|
|
else {
|
|
|
|
String vowels = "aeiou";
|
|
|
|
String iName = item.getItemBase().getName();
|
|
|
|
if (iName.length() > 0)
|
|
|
|
if (vowels.indexOf(iName.substring(0, 1).toLowerCase()) >= 0)
|
|
|
|
name = "an " + iName + ' ';
|
|
|
|
else
|
|
|
|
name = "a " + iName + ' ';
|
|
|
|
}
|
|
|
|
textToThief = "You have stolen " + name + "from " + tar.getFirstName() + '!';
|
|
|
|
textToVictim = sender.getFirstName() + "is caught with thier hands in your pocket!";
|
|
|
|
//textToOthers = sender.getFirstName() + " steals " + name + "from " + target.getFirstName() + ".";
|
|
|
|
} else
|
|
|
|
textToThief = "Your attempt at stealing failed..."; //textToVictim = sender.getFirstName() + " fails to steal from you.";
|
|
|
|
//textToOthers = sender.getFirstName() + " fails to steal from " + target.getFirstName() + ".";
|
|
|
|
else //Peek
|
|
|
|
if (success) {
|
|
|
|
if (detect) {
|
|
|
|
textToThief = tar.getFirstName() + " catches you peeking through their belongings!";
|
|
|
|
textToVictim = "You catch " + sender.getFirstName() + " peeking through your belongings!";
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
textToThief = "Your attempt at peeking failed...";
|
|
|
|
textToVictim = sender.getFirstName() + " is seen eyeing up your backpack...";
|
|
|
|
textToOthers = sender.getFirstName() + " is seen eyeing up the backpack of " + tar.getFirstName() + "...";
|
|
|
|
}
|
|
|
|
|
|
|
|
//Send msg to thief
|
|
|
|
HashSet<AbstractWorldObject> senderList = new HashSet<>();
|
|
|
|
senderList.add(sender);
|
|
|
|
if (!textToThief.isEmpty())
|
|
|
|
ChatManager.chatSystemSend(senderList, textToThief, 1, 2);
|
|
|
|
|
|
|
|
if (target != null && !textToVictim.isEmpty()) {
|
|
|
|
HashSet<AbstractWorldObject> victimList = new HashSet<>();
|
|
|
|
victimList.add(target);
|
|
|
|
ChatManager.chatSystemSend(victimList, textToVictim, 1, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
//Send msg to Others in range\
|
|
|
|
if (!textToOthers.isEmpty())
|
|
|
|
ChatManager.chatSystemSend(distroList, textToOthers, 1, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Send System Announcement as a flash at top of screen
|
|
|
|
public static void chatSystemFlash(String text) {
|
|
|
|
|
|
|
|
chatSystem(null, text, 2, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatSystemChannel(String text) {
|
|
|
|
chatSystem(null, text, 1, 4); // Type 4 simply displays text as is
|
|
|
|
}
|
|
|
|
|
|
|
|
// Send Error Message to player
|
|
|
|
public static void chatSystemError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatSystemInfo(PlayerCharacter pc, String text) {
|
|
|
|
sendInfoMsgToPlayer(pc, text, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatCommanderError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatNationError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 5);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatLeaderError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 6);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatShoutError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 7);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatInfoError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 10);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatGuildError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 12);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatICError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 13);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatGroupError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 14);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatCityError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 15);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatSayError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 16);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatEmoteError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 17);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatTellError(PlayerCharacter pc, String text) {
|
|
|
|
sendErrorMsgToPlayer(pc, text, 19);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Send Info Message to channels
|
|
|
|
public static void chatCommanderInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 3, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatNationInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 5, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatNationInfo(Guild nation, String text) {
|
|
|
|
chatSystemGuild(nation, text, 5, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatLeaderInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 6, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatShoutInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 7, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatInfoInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 10, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatGuildInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 12, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatICInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 13, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatGroupInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 14, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatCityInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 15, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatSayInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 16, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatEmoteInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 17, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatTellInfo(PlayerCharacter pc, String text) {
|
|
|
|
chatSystem(pc, text, 19, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatGroupInfoCanSee(PlayerCharacter pc, String text) {
|
|
|
|
HashSet<AbstractWorldObject> distroList = null;
|
|
|
|
|
|
|
|
Group group = GroupManager.getGroup(pc);
|
|
|
|
if (group != null) {
|
|
|
|
distroList = ChatManager.getGroupList(group, pc);
|
|
|
|
if (distroList != null) {
|
|
|
|
Iterator<AbstractWorldObject> it = distroList.iterator();
|
|
|
|
while (it.hasNext()) {
|
|
|
|
AbstractWorldObject awo = it.next();
|
|
|
|
if (!(awo.getObjectType().equals(GameObjectType.PlayerCharacter)))
|
|
|
|
it.remove();
|
|
|
|
else {
|
|
|
|
PlayerCharacter pcc = (PlayerCharacter) awo;
|
|
|
|
if (pcc.getSeeInvis() < pc.getHidden())
|
|
|
|
it.remove();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ChatManager.chatSystemSend(distroList, text, 14, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Send MOTD Message to channels
|
|
|
|
public static void chatNationMOTD(PlayerCharacter pc, String text) {
|
|
|
|
chatNationMOTD(pc, text, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatNationMOTD(PlayerCharacter pc, String text, boolean all) {
|
|
|
|
if (all) // Send to all Nation
|
|
|
|
|
|
|
|
chatSystem(pc, text, 5, 3);
|
|
|
|
else // Send to just pc
|
|
|
|
|
|
|
|
chatSystemMOTD(pc, text, 5, 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatGuildMOTD(PlayerCharacter pc, String text) {
|
|
|
|
chatGuildMOTD(pc, text, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatGuildMOTD(PlayerCharacter pc, String text, boolean all) {
|
|
|
|
if (all) // Send to all Guild
|
|
|
|
|
|
|
|
chatSystem(pc, text, 12, 3);
|
|
|
|
else // Send to just pc
|
|
|
|
|
|
|
|
chatSystemMOTD(pc, text, 12, 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatICMOTD(PlayerCharacter pc, String text) {
|
|
|
|
chatICMOTD(pc, text, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatICMOTD(PlayerCharacter pc, String text, boolean all) {
|
|
|
|
if (all) // Send to all IC's
|
|
|
|
|
|
|
|
chatSystem(pc, text, 13, 3);
|
|
|
|
else // Send to just pc
|
|
|
|
|
|
|
|
chatSystemMOTD(pc, text, 13, 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Send Info Message to guild channel based on guild
|
|
|
|
public static void chatGuildInfo(Guild guild, String text) {
|
|
|
|
HashSet<AbstractWorldObject> distroList = null;
|
|
|
|
if (guild != null)
|
|
|
|
distroList = ChatManager.getGuildList(guild, null);
|
|
|
|
ChatManager.chatSystemSend(distroList, text, 12, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatSystemMOTD(PlayerCharacter sender, String text,
|
|
|
|
int channel, int messageType) {
|
|
|
|
HashSet<AbstractWorldObject> distroList = ChatManager.getOwnPlayer(sender);
|
|
|
|
ChatManager.chatSystemSend(distroList, text, channel, messageType);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatPVP(String text) {
|
|
|
|
// Create message
|
|
|
|
ChatPvPMsg msg = new ChatPvPMsg(null, text);
|
|
|
|
DispatchMessage.dispatchMsgToAll(msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatInfo(String text) {
|
|
|
|
HashSet<AbstractWorldObject> distroList = ChatManager.getAllPlayers(null);
|
|
|
|
chatSystemSend(distroList, text, 1, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static ChatSystemMsg CombatInfo(AbstractWorldObject source, AbstractWorldObject target) {
|
|
|
|
String text = "The " + target.getName() + " attacks " + source.getName();
|
|
|
|
ChatSystemMsg msg = new ChatSystemMsg(null, text);
|
|
|
|
msg.setChannel(20);
|
|
|
|
msg.setMessageType(2);
|
|
|
|
return msg;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatSystem(PlayerCharacter sender, String text, int channel,
|
|
|
|
int messageType) {
|
|
|
|
HashSet<AbstractWorldObject> distroList = null;
|
|
|
|
if (channel == 1) // System Channel Message
|
|
|
|
|
|
|
|
distroList = ChatManager.getAllPlayers(sender);
|
|
|
|
else if (channel == 2) // System Flash, send to everyone
|
|
|
|
|
|
|
|
distroList = ChatManager.getAllPlayers(sender);
|
|
|
|
else if (channel == 3) { // Commander Channel
|
|
|
|
} else if (channel == 5) { // Nation Channel, get Nation list
|
|
|
|
Guild guild = sender.getGuild();
|
|
|
|
if (guild != null) {
|
|
|
|
Guild nation = guild.getNation();
|
|
|
|
if (nation != null)
|
|
|
|
if (nation.getObjectUUID() != 0) // Don't /nation to errant
|
|
|
|
// nation
|
|
|
|
|
|
|
|
distroList = ChatManager.getNationList(nation, sender);
|
|
|
|
}
|
|
|
|
} else if (channel == 6) { // Leader Channel
|
|
|
|
} else if (channel == 7) // Shout Channel
|
|
|
|
distroList = ChatManager.getOwnPlayer(sender);
|
|
|
|
else if (channel == 10) // Info Channel
|
|
|
|
distroList = getOwnPlayer(sender);
|
|
|
|
else if (channel == 12) { // guild Channel, get Guild list
|
|
|
|
Guild guild = sender.getGuild();
|
|
|
|
if (guild != null)
|
|
|
|
if (guild.getObjectUUID() != 0) // Don't /guild to errant guild
|
|
|
|
|
|
|
|
distroList = ChatManager.getGuildList(guild, sender);
|
|
|
|
} else if (channel == 13) { // IC Channel, get Guild IC list
|
|
|
|
Guild guild = sender.getGuild();
|
|
|
|
if (guild != null)
|
|
|
|
if (guild.getObjectUUID() != 0) // Don't /IC to errant guild
|
|
|
|
|
|
|
|
distroList = ChatManager.getGuildICList(guild, sender);
|
|
|
|
} else if (channel == 14) { // Group Channel, get group list
|
|
|
|
Group group = GroupManager.getGroup(sender);
|
|
|
|
if (group != null)
|
|
|
|
distroList = ChatManager.getGroupList(group, sender);
|
|
|
|
} else if (channel == 15) { // City Channel, get people bound to city
|
|
|
|
// list
|
|
|
|
} else if (channel == 16) // Say Channel
|
|
|
|
distroList = ChatManager.getOwnPlayer(sender);
|
|
|
|
else if (channel == 17) { // Emote Channel, get say List
|
|
|
|
} else if (channel == 19) // Tell Channel
|
|
|
|
distroList = ChatManager.getOwnPlayer(sender);
|
|
|
|
else
|
|
|
|
return;
|
|
|
|
ChatManager.chatSystemSend(distroList, text, channel, messageType);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatSystemGuild(Guild sender, String text, int channel,
|
|
|
|
int messageType) {
|
|
|
|
HashSet<AbstractWorldObject> distroList = null;
|
|
|
|
|
|
|
|
if (channel == 5) { // Nation Channel, get Nation list
|
|
|
|
if (sender != null) {
|
|
|
|
Guild nation = sender.getNation();
|
|
|
|
if (nation != null)
|
|
|
|
if (nation.getObjectUUID() != 0) // Don't /nation to errant
|
|
|
|
// nation
|
|
|
|
|
|
|
|
distroList = ChatManager.getNationList(nation, null);
|
|
|
|
}
|
|
|
|
} else if (channel == 12) { // guild Channel, get Guild list
|
|
|
|
if (sender != null)
|
|
|
|
if (sender.getObjectUUID() != 0) // Don't /guild to errant guild
|
|
|
|
|
|
|
|
distroList = ChatManager.getGuildList(sender, null);
|
|
|
|
} else if (channel == 13) { // IC Channel, get Guild IC list
|
|
|
|
if (sender != null)
|
|
|
|
if (sender.getObjectUUID() != 0) // Don't /IC to errant guild
|
|
|
|
|
|
|
|
distroList = ChatManager.getGuildICList(sender, null);
|
|
|
|
} else
|
|
|
|
return;
|
|
|
|
ChatManager.chatSystemSend(distroList, text, channel, messageType);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void chatSystemSend(HashSet<AbstractWorldObject> distroList,
|
|
|
|
String text, int channel, int messageType) {
|
|
|
|
// verify someone in distroList to send message to
|
|
|
|
if (distroList == null)
|
|
|
|
return;
|
|
|
|
if (distroList.size() < 1)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// Create message
|
|
|
|
ChatSystemMsg chatSystemMsg = new ChatSystemMsg(null, text);
|
|
|
|
chatSystemMsg.setChannel(channel);
|
|
|
|
chatSystemMsg.setMessageType(messageType);
|
|
|
|
|
|
|
|
// Send dispatch to each player
|
|
|
|
|
|
|
|
for (AbstractWorldObject abstractWorldObject : distroList) {
|
|
|
|
PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
|
|
|
|
Dispatch dispatch = Dispatch.borrow(playerCharacter, chatSystemMsg);
|
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get distroList for guild
|
|
|
|
public static HashSet<AbstractWorldObject> getGuildList(Guild guild, PlayerCharacter source) {
|
|
|
|
HashSet<AbstractWorldObject> distroList = new HashSet<>();
|
|
|
|
|
|
|
|
for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {
|
|
|
|
|
|
|
|
if (Guild.sameGuild(playerCharacter.getGuild(), guild)) {
|
|
|
|
if (source != null && playerCharacter.isIgnoringPlayer(source))
|
|
|
|
continue; // dont add if recip has ignored source
|
|
|
|
distroList.add(playerCharacter);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return distroList;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get distroList for guild IC's
|
|
|
|
public static HashSet<AbstractWorldObject> getGuildICList(Guild guild, PlayerCharacter source) {
|
|
|
|
|
|
|
|
HashSet<AbstractWorldObject> distroList = new HashSet<>();
|
|
|
|
|
|
|
|
for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
|
|
|
|
|
|
|
|
if (Guild.sameGuild(pc.getGuild(), guild))
|
|
|
|
if (GuildStatusController.isInnerCouncil(pc.getGuildStatus())) {
|
|
|
|
if (source != null && pc.isIgnoringPlayer(source))
|
|
|
|
continue; // dont add if recip has ignored source
|
|
|
|
distroList.add(pc);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return distroList;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get distroList for group
|
|
|
|
public static HashSet<AbstractWorldObject> getGroupList(Group group, PlayerCharacter source) {
|
|
|
|
HashSet<AbstractWorldObject> distroList = new HashSet<>();
|
|
|
|
Set<PlayerCharacter> players = group.getMembers();
|
|
|
|
for (PlayerCharacter pc : players) {
|
|
|
|
if (source != null && pc.isIgnoringPlayer(source))
|
|
|
|
continue; // dont add if recip has ignored source
|
|
|
|
distroList.add(pc);
|
|
|
|
}
|
|
|
|
return distroList;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get distroList for nation
|
|
|
|
public static HashSet<AbstractWorldObject> getNationList(Guild nation, PlayerCharacter source) {
|
|
|
|
HashSet<AbstractWorldObject> distroList = new HashSet<>();
|
|
|
|
|
|
|
|
for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
|
|
|
|
|
|
|
|
Guild guild = pc.getGuild();
|
|
|
|
|
|
|
|
if (guild != null)
|
|
|
|
if (guild.getNation().getObjectUUID() == nation.getObjectUUID()) {
|
|
|
|
if (source != null && pc.isIgnoringPlayer(source))
|
|
|
|
continue; // dont add if recip has ignored source
|
|
|
|
distroList.add(pc);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return distroList;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static ArrayList<PlayerCharacter> getNationListChat(Guild nation, PlayerCharacter source) {
|
|
|
|
ArrayList<PlayerCharacter> distroList = new ArrayList<>();
|
|
|
|
|
|
|
|
for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
|
|
|
|
|
|
|
|
Guild guild = pc.getGuild();
|
|
|
|
|
|
|
|
if (guild != null)
|
|
|
|
if (guild.getNation().getObjectUUID() == nation.getObjectUUID()) {
|
|
|
|
if (source != null && pc.isIgnoringPlayer(source))
|
|
|
|
continue; // dont add if recip has ignored source
|
|
|
|
distroList.add(pc);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return distroList;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get distroList for all players
|
|
|
|
public static HashSet<AbstractWorldObject> getAllPlayers(PlayerCharacter source) {
|
|
|
|
|
|
|
|
HashSet<AbstractWorldObject> distroList = new HashSet<>();
|
|
|
|
for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
|
|
|
|
if (source != null && pc.isIgnoringPlayer(source))
|
|
|
|
continue; // dont add if recip has ignored source
|
|
|
|
distroList.add(pc);
|
|
|
|
}
|
|
|
|
return distroList;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get just self for distrList
|
|
|
|
public static HashSet<AbstractWorldObject> getOwnPlayer(PlayerCharacter pc) {
|
|
|
|
if (pc == null)
|
|
|
|
return null;
|
|
|
|
HashSet<AbstractWorldObject> distroList = new HashSet<>();
|
|
|
|
distroList.add(pc);
|
|
|
|
return distroList;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Utils
|
|
|
|
*/
|
|
|
|
// Error Message for type channel
|
|
|
|
private static void sendErrorMsgToPlayer(AbstractCharacter player, String message,
|
|
|
|
int channel) {
|
|
|
|
if (player == null)
|
|
|
|
return;
|
|
|
|
ChatManager.sendSystemMsgToPlayer(player, message, channel, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Info Message for type channel
|
|
|
|
private static void sendInfoMsgToPlayer(AbstractCharacter player, String message,
|
|
|
|
int channel) {
|
|
|
|
ChatManager.sendSystemMsgToPlayer(player, message, channel, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Message of the Day Message for type channel
|
|
|
|
// private void sendMOTDMsgToPlayer(AbstractCharacter player, String message, int channel) {
|
|
|
|
// this.sendSystemMsgToPlayer(player, message, channel, 3);
|
|
|
|
// }
|
|
|
|
private static void sendSystemMsgToPlayer(AbstractCharacter player,
|
|
|
|
String message, int channel, int messageType) {
|
|
|
|
|
|
|
|
PlayerCharacter playerCharacter;
|
|
|
|
|
|
|
|
if (player == null)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (player.getObjectType().equals(GameObjectType.PlayerCharacter) == false) {
|
|
|
|
Logger.error("Chat message sent to non player");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Wtf recasting this? If we're sending chat messages to players
|
|
|
|
// or mobiles, then something is really wrong.
|
|
|
|
|
|
|
|
playerCharacter = (PlayerCharacter) player;
|
|
|
|
|
|
|
|
ChatSystemMsg chatSystemMsg = new ChatSystemMsg(null, message);
|
|
|
|
chatSystemMsg.setMessageType(messageType); // Error message
|
|
|
|
chatSystemMsg.setChannel(channel);
|
|
|
|
|
|
|
|
Dispatch dispatch = Dispatch.borrow(playerCharacter, chatSystemMsg);
|
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
private static boolean isDevCommand(String text) {
|
|
|
|
return text.startsWith(MBServerStatics.DEV_CMD_PREFIX);
|
|
|
|
}
|
|
|
|
|
|
|
|
private static boolean isUpTimeRequest(String text) {
|
|
|
|
return text.equalsIgnoreCase("lua_uptime()");
|
|
|
|
}
|
|
|
|
|
|
|
|
private static boolean isNetStatRequest(String text) {
|
|
|
|
return text.equalsIgnoreCase("lua_netstat()");
|
|
|
|
}
|
|
|
|
|
|
|
|
private static boolean isPopulationRequest(String text) {
|
|
|
|
return text.equalsIgnoreCase("lua_population()");
|
|
|
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}
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private static boolean processDevCommand(AbstractWorldObject sender, String text) {
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if (sender.getObjectType().equals(GameObjectType.PlayerCharacter)) {
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PlayerCharacter pcSender = (PlayerCharacter) sender;
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// first remove the DEV_CMD_PREFIX
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String[] words = text.split(MBServerStatics.DEV_CMD_PREFIX, 2);
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if (words[1].length() == 0)
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return false;
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|
|
// next get the command
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String[] commands = words[1].split(" ", 2);
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String cmd = commands[0].toLowerCase();
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|
String cmdArgument = "";
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|
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if (commands.length > 1)
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|
cmdArgument = commands[1].trim();
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|
|
AbstractGameObject target = pcSender.getLastTarget();
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// return DevCmd.processDevCommand(pcSender, cmd, cmdArgument,
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|
|
// target);
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return DevCmdManager.handleDevCmd(pcSender, cmd,
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|
|
cmdArgument, target);
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|
}
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return false;
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|
|
}
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|
|
/**
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|
|
* Process an Admin Command, which is a preset command sent from the client
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|
|
*/
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|
|
public static void HandleClientAdminCmd(ClientAdminCommandMsg data,
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|
|
ClientConnection cc) {
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|
|
PlayerCharacter pcSender = SessionManager.getPlayerCharacter(cc);
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|
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|
|
if (pcSender == null)
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|
|
return;
|
|
|
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|
|
Account acct = SessionManager.getAccount(pcSender);
|
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|
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|
|
if (acct == null)
|
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|
|
return;
|
|
|
|
|
|
|
|
// require minimal access to continue
|
|
|
|
// specific accessLevel checks performed by the DevCmdManager
|
|
|
|
if (acct.status.equals(Enum.AccountStatus.ADMIN) == false) {
|
|
|
|
Logger.warn(pcSender.getFirstName() + " Attempted to use a client admin command");
|
|
|
|
//wtf? ChatManager.chatSystemInfo(pcSender, "CHEATER!!!!!!!!!!!!!");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// First remove the initial slash
|
|
|
|
String d = data.getMsgCommand();
|
|
|
|
String[] words = d.split("/", 2);
|
|
|
|
|
|
|
|
if (words[1].length() == 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// Next get the command
|
|
|
|
String[] commands = words[1].split(" ", 2);
|
|
|
|
String cmd = commands[0].toLowerCase();
|
|
|
|
String cmdArgument = "";
|
|
|
|
|
|
|
|
if (commands.length > 1)
|
|
|
|
cmdArgument = commands[1].trim();
|
|
|
|
|
|
|
|
AbstractGameObject target = data.getTarget();
|
|
|
|
|
|
|
|
// Map to a DevCmd
|
|
|
|
String devCmd = "";
|
|
|
|
|
|
|
|
if (cmd.compareTo("goto") == 0)
|
|
|
|
devCmd = "goto";
|
|
|
|
else if (cmd.compareTo("suspend") == 0)
|
|
|
|
devCmd = "suspend";
|
|
|
|
else if (cmd.compareTo("getinfo") == 0)
|
|
|
|
devCmd = "info";
|
|
|
|
else if (devCmd.isEmpty()) {
|
|
|
|
Logger.info( "Unhandled admin command was used: /"
|
|
|
|
+ cmd);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
DevCmdManager.handleDevCmd(pcSender, devCmd, cmdArgument,
|
|
|
|
target);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|