Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.gameManager;
import engine.net.client.ClientConnection;
import engine.objects.Account;
import engine.objects.Guild;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
import engine.session.CSSession;
import engine.session.Session;
import engine.session.SessionID;
import engine.util.ByteUtils;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Collection;
import java.util.concurrent.ConcurrentHashMap;
public enum SessionManager {
SESSIONMANAGER;
// TODO add session activity timestamping & timeout monitors
private static ConcurrentHashMap<SessionID, Session> sessionIDtoSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH);
private static ConcurrentHashMap<PlayerCharacter, Session> pcToSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH);
private static ConcurrentHashMap<Account, Session> accountToSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH);
private static ConcurrentHashMap<ClientConnection, Session> connToSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH);
public static int _maxPopulation = 0;
// 0 = login server
// 1 = gateway server
// 2 = all other servers
private static int crossServerBehavior = 2;
public static Session getNewSession(SessionID sesID, Account a, ClientConnection c) {
Session ses = new Session(sesID, a, c);
SessionManager.sessionIDtoSession.put(sesID, ses);
SessionManager.accountToSession.put(a, ses);
SessionManager.connToSession.put(c, ses);
if (crossServerBehavior == 0)
if (!CSSession.addCrossServerSession(ByteUtils.byteArrayToSafeStringHex(c.getSecretKeyBytes()), a, c.getSocketChannel()
.socket().getInetAddress(), c.machineID))
Logger.warn("Failed to create cross server session: " + a.getUname());
return ses;
}
public static Session getNewSession(Account a, ClientConnection c) {
SessionID sesID = c.getSessionID();
return SessionManager.getNewSession(sesID, a, c);
}
public static void cSessionCleanup(String key) {
if (!CSSession.deleteCrossServerSession(key))
Logger.warn(
"Failed to remove cross server session for key: " + key);
}
public static void remSession(Session s) {
if (s == null) {
return;
}
SessionManager.remSessionID(s);
SessionManager.remAccount(s);
SessionManager.remClientConnection(s);
SessionManager.remPlayerCharacter(s);
//TODO LATER fix
s.setAccount(null);
s.setConn(null);
s.setPlayerCharacter(null);
s.setSessionID(null);
}
/*
* Get Sessions
*/
public static Session getSession(SessionID id) {
return SessionManager.sessionIDtoSession.get(id);
}
public static Session getSession(PlayerCharacter pc) {
return SessionManager.pcToSession.get(pc);
}
public static Session getSession(Account a) {
return SessionManager.accountToSession.get(a);
}
public static Session getSession(ClientConnection cc) {
return SessionManager.connToSession.get(cc);
}
/*
* Get Connections
*/
public static ClientConnection getClientConnection(SessionID id) {
Session s = SessionManager.getSession(id);
return (s == null) ? null : s.getConn();
}
public static ClientConnection getClientConnection(PlayerCharacter pc) {
Session s = SessionManager.getSession(pc);
return (s == null) ? null : s.getConn();
}
public static ClientConnection getClientConnection(Account a) {
Session s = SessionManager.getSession(a);
return (s == null) ? null : s.getConn();
}
/*
* Get PlayerCharacter
*/
public static PlayerCharacter getPlayerCharacter(SessionID id) {
Session s = SessionManager.getSession(id);
return (s == null) ? null : s.getPlayerCharacter();
}
public static PlayerCharacter getPlayerCharacter(ClientConnection conn) {
Session s = SessionManager.getSession(conn);
return (s == null) ? null : s.getPlayerCharacter();
}
public static PlayerCharacter getPlayerCharacter(Account a) {
Session s = SessionManager.getSession(a);
return (s == null) ? null : s.getPlayerCharacter();
}
/*
* Get Account
*/
public static Account getAccount(SessionID id) {
Session s = SessionManager.getSession(id);
return (s == null) ? null : s.getAccount();
}
public static Account getAccount(ClientConnection conn) {
Session s = SessionManager.getSession(conn);
return (s == null) ? null : s.getAccount();
}
public static Account getAccount(PlayerCharacter pc) {
Session s = SessionManager.getSession(pc);
return (s == null) ? null : s.getAccount();
}
public static void setPlayerCharacter(Session s, PlayerCharacter pc) {
SessionManager.pcToSession.put(pc, s);
s.setPlayerCharacter(pc);
// Update max player
SessionManager._maxPopulation = Math.max(_maxPopulation, SessionManager.pcToSession.size());
}
public static void remPlayerCharacter(Session s) {
if (s.getPlayerCharacter() != null) {
SessionManager.pcToSession.remove(s.getPlayerCharacter());
s.setPlayerCharacter(null);
}
}
protected static void remAccount(Session s) {
if (s.getAccount() != null) {
SessionManager.accountToSession.remove(s.getAccount());
s.setAccount(null);
}
}
protected static void remSessionID(Session s) {
if (s.getSessionID() != null) {
SessionManager.sessionIDtoSession.remove(s.getSessionID());
s.setSessionID(null);
}
}
protected static void remClientConnection(Session s) {
if (s.getConn() != null) {
SessionManager.connToSession.remove(s.getConn());
s.setConn(null);
}
}
/*
* Utils
*/
public static void setCrossServerBehavior(int type) {
crossServerBehavior = type;
}
/**
*
* @return a new HashSet<ClientConnection> object so the caller cannot
* modify the internal Set
*/
public static Collection<ClientConnection> getAllActiveClientConnections() {
return SessionManager.connToSession.keySet();
}
/**
*
* @return a new HashSet<PlayerCharacter> object so the caller cannot modify
* the internal Set
*/
public static Collection<PlayerCharacter> getAllActivePlayerCharacters() {
return SessionManager.pcToSession.keySet();
}
public static Collection<PlayerCharacter> getAllActivePlayers() {
return SessionManager.pcToSession.keySet();
}
public static int getActivePlayerCharacterCount() {
return SessionManager.pcToSession.keySet().size();
}
public static ArrayList<PlayerCharacter> getActivePCsInGuildID(int id) {
ArrayList<PlayerCharacter> pcs = new ArrayList<>();
for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
Guild g = pc.getGuild();
if (g != null && g.getObjectUUID() == id) {
pcs.add(pc);
}
}
return pcs;
}
public static PlayerCharacter getPlayerCharacterByLowerCaseName(String name) {
String queryName = name.toLowerCase();
for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {
if ((playerCharacter.getFirstName().toLowerCase()).equals(queryName)) {
return playerCharacter;
}
}
return null;
}
public static PlayerCharacter getPlayerCharacterByID(int UUID) {
for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {
if (playerCharacter.getObjectUUID() == UUID) {
return playerCharacter;
}
}
return null;
}
public static Collection<Account> getAllActiveAccounts() {
return SessionManager.accountToSession.keySet();
}
public static Account getAccountByID(int UUID) {
for (Account acc : SessionManager.getAllActiveAccounts()) {
if (acc.getObjectUUID() == UUID)
return acc;
}
return null;
}
}